Esempio n. 1
0
    private void removeUseCard(GameEntity player, int count)
    {
        int blockCount = 0;
        var playerBoxs = Contexts.sharedInstance.card.GetPlayerBoxCards(player);

        foreach (var card in playerBoxs)
        {
            IBlockAttack b = card.ability.Ability as IBlockAttack;
            if (b is IBlockAttack)
            {
                b.AfterBlockAttack(card);
                blockCount++;
                if (blockCount >= count)
                {
                    return;
                }
            }
        }
    }
Esempio n. 2
0
    private bool SearchBox(GameEntity player, int needBlock)
    {
        int blockCount = 0;
        var playerBoxs = Contexts.sharedInstance.card.GetPlayerBoxCards(player);

        foreach (var card in playerBoxs)
        {
            IBlockAttack b = card.ability.Ability as IBlockAttack;
            if (b is IBlockAttack)
            {
                blockCount++;
                if (blockCount >= needBlock)
                {
                    return(true);
                }
            }
        }
        return(false);
    }