public CreateGameHandler(ClientContext clientContext, IBlazeNotificationHandler notificationHandler, IGameManager gameManager, IUserSessionManager userSessionManager) { _notificationHandler = notificationHandler; _clientContext = clientContext; _gameManager = gameManager; _userSessionManager = userSessionManager; }
public LoginHandler(Skateboard3Context context, ClientContext clientContext, IBlazeNotificationHandler notificationHandler, IPs3TicketDecoder ticketDecoder, IUserSessionManager userSessionManager) { _context = context; _clientContext = clientContext; _notificationHandler = notificationHandler; _ticketDecoder = ticketDecoder; _userSessionManager = userSessionManager; }
public StartMatchmakingHandler(ClientContext clientContext, Skateboard3Context context, IOptions <BlazeConfig> blazeConfig, IBlazeNotificationHandler notificationHandler, IGameManager gameManager, IUserSessionManager userSessionManager) { _notificationHandler = notificationHandler; _context = context; _blazeConfig = blazeConfig.Value; _gameManager = gameManager; _userSessionManager = userSessionManager; _clientContext = clientContext; }
public RemovePlayerHandler(IBlazeNotificationHandler notificationHandler) { _notificationHandler = notificationHandler; }
public SetGameAttributesHandler(IBlazeNotificationHandler notificationHandler, IGameManager gameManager) { _notificationHandler = notificationHandler; _gameManager = gameManager; }
public UpdatePlayerConnectionHandler(IBlazeNotificationHandler notificationHandler) { _notificationHandler = notificationHandler; }
public SetGameSettingsHandler(IBlazeNotificationHandler notificationHandler, IGameManager gameManager) { _notificationHandler = notificationHandler; _gameManager = gameManager; }
public SkateStatsHandler(ClientContext clientContext, IBlazeNotificationHandler notificationHandler) { _clientContext = clientContext; _notificationHandler = notificationHandler; }