Esempio n. 1
0
        public RealtimeWorld(GameWindow window,
                             IAudioAdapter audioAdapter,
                             IGraphicsHost graphicsHost)
        {
            var graphics = graphicsHost.GetGraphicsAdapter();

            var audioSystem     = new AudioSystem(this, audioAdapter);
            var cameraSystem    = new CameraSystem(this, graphicsHost);
            var actorSystem     = new ActorSystem(this);
            var animationSystem = new AnimationSystem(this);

            // new up systems, order here will be order of update
            Systems.Add(new OpenTKInputSystem(this, window));
            Systems.Add(new BspSystem(this));
            Systems.Add(new PhysxPhysicsSystem(this));
            Systems.Add(new MoverSystem(this));
            Systems.Add(cameraSystem);
            Systems.Add(audioSystem);
            Systems.Add(actorSystem);
            Systems.Add(animationSystem);
            Systems.Add(new ScriptSystem(this, audioSystem, cameraSystem, actorSystem, animationSystem));
            Systems.Add(new RenderCollectorSystem(this, graphics));

            RenderSystems.Add(new RenderPipelineSystem(this, graphics));

            globalResources.Add(new RenderListStore());
            globalResources.Add(new InputStore());
        }
        internal unsafe void Add(IAudioAdapter adapter)
        {
            ThrowIfNotThread(_eventLoopThread);

            _backingCollection.Add(adapter);
            SetCompleteSignal(false);
        }
Esempio n. 3
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        public AudioViewModel(Audio audio, IAudioAdapter adapter, Lyrics lyrics=null)
        {
            _audio = audio;

            _lyrics = lyrics;

            _adapter = adapter;

            _mediaElement = new MediaElement();

            PlayOrPauseImage = new DoubleImageViewModel(Resources.PlayImape, Resources.PauseImage);

            OpenOrCloseTextImage = new DoubleImageViewModel(Resources.OpenTextImage, Resources.CloseTextImage);
        }
        /// <summary>
        /// Конструктор с параметрами
        /// </summary>
        /// <param name="adapter">Адаптер контакта</param>
        public SearcherViewModel(IAudioAdapter adapter)
        {
            _adapter = adapter;

            OptionImage = new DoubleImageViewModel(Resources.OpenSettingsImage, Resources.CloseTextImage);

            SearchResult = new AudioCollectionViewModel(_adapter.GetUserAudio().ToArray(), adapter);

            SearchOptions = new AudioSearchOptions();

            CanSearch = true;

            OnPropertyChanged("EmptySearchResult");

            OnPropertyChanged("FullSearchResult");
        }
Esempio n. 5
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            static void PrintAudioAdapter(IAudioAdapter audioAdapter)
            {
                Console.WriteLine($"    Name: {audioAdapter.Name}");
                Console.WriteLine($"        Type: {audioAdapter.DeviceType}");
                Console.WriteLine($"        Channel count: {audioAdapter.Channels}");
                Console.WriteLine($"        Sample rate: {audioAdapter.SampleRate}");
                Console.WriteLine($"        Bit depth: {audioAdapter.BitDepth}");
                Console.WriteLine($"        Endianness: {(audioAdapter.IsBigEndian ? "Big" : "Little")}");

                if (audioAdapter is PulseSourceAdapter source)
                {
                    Console.WriteLine($"        Number type: {(source.IsFloatingPoint ? "float" : $"{(source.IsUnsigned ? "unsigned " : "signed ")}integer")}");
                    Console.WriteLine($"        Number of bits per sample: {source.PackedSize}");
                    Console.WriteLine($"        Description: {source.Description}");
                }

                if (audioAdapter is PulseSinkAdapter sink)
                {
                    Console.WriteLine($"        Number type: {(sink.IsFloatingPoint ? "float" : $"{(sink.IsUnsigned ? "unsigned " : "signed ")}integer")}");
                    Console.WriteLine($"        Number of bits per sample: {sink.PackedSize}");
                    Console.WriteLine($"        Description: {sink.Description}");
                }
            }
Esempio n. 6
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        /// <summary>Initializes a new instance of the <see cref="PulseAudioPlaybackDevice" /> class.</summary>
        internal unsafe PulseAudioPlaybackDevice(IAudioAdapter adapter, pa_context *context)
        {
            Assert(context != null, "pa_context passed was null");

            if (adapter.DeviceType != AudioDeviceType.Playback)
            {
                ThrowInvalidOperationException(nameof(adapter), adapter.DeviceType);
            }

            _context             = context;
            _sampleDataPipe      = new Pipe();
            _stream              = new Lazy <IntPtr>(CreateStream, isThreadSafe: true);
            _writeDelegateHandle = new Lazy <GCHandle>(CreateHandle, isThreadSafe: true);
            _writeDelegate       = new NativeDelegate <pa_stream_request_cb_t>(WriteCallback);
            _writeRequest        = new ManualResetValueTaskSource <int>()
            {
                RunContinuationsAsynchronously = true
            };

            Adapter = adapter;

            _ = _state.Transition(to: Initialized);
        }
Esempio n. 7
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 public AudioSystem(World world, IAudioAdapter audioAdapter) : base(world)
 {
     this.listener      = audioAdapter.CreateListener();
     this.globalEmitter = audioAdapter.CreateEmitter();
     this.audioAdapter  = audioAdapter;
 }
Esempio n. 8
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 static pa_sample_format GetSampleFormat(IAudioAdapter adapter)
 {
     // TODO: make this return some appropriate value
     return(pa_sample_format.PA_SAMPLE_S16LE);
 }