Esempio n. 1
0
        // PUT: api/Match/5
        public IHttpActionResult Put(int id, PlayerScore match)
        {
            if (id != match.Id)
            {
                return(BadRequest());
            }

            iplayerscore.UpdateModel(match);
            iplayerscore.Save();
            return(StatusCode(HttpStatusCode.NoContent));
        }
Esempio n. 2
0
        // PUT: api/PlayerAPI/5
        public HttpResponseMessage Put(HttpRequestMessage request, int id, [FromBody] Player value)
        {
            if (id != value.Id)
            {
                return(request.CreateResponse(HttpStatusCode.NotModified, "Unable to update data"));
            }

            iplayer.UpdateModel(value);
            iplayer.Save();
            return(request.CreateResponse(HttpStatusCode.OK, "Data Updated Successfully"));
        }
        // PUT: api/Match/5
        public IHttpActionResult Put(int id, MatchPlayer match)
        {
            if (id != match.Id)
            {
                return(BadRequest());
            }

            imatchpalyer.UpdateModel(match);
            imatchpalyer.Save();
            return(StatusCode(HttpStatusCode.NoContent));
        }
Esempio n. 4
0
        // PUT: api/Match/5
        public HttpResponseMessage Put(HttpRequestMessage request, int id, Match match)
        {
            if (id != match.Id)
            {
                return(request.CreateResponse(HttpStatusCode.NotModified, "Unable to update data"));
            }

            imatch.UpdateModel(match);
            imatch.Save();
            return(request.CreateResponse(HttpStatusCode.OK, "Data Updated Successfully"));
        }
 public ActionResult Edit(int id, User collection)
 {
     try
     {
         // TODO: Add update logic here
         interfaceobj.UpdateModel(collection);
         interfaceobj.Save();
         return(RedirectToAction("Index"));
     }
     catch
     {
         return(View());
     }
 }