public GetRankListOutMessage(IAgentBase sender, int serverId, int rankType) : base(sender, ServiceType.Rank, 6043) { Request = new __RPC_Rank_GetRankList_ARG_int32_serverId_int32_rankType__(); Request.ServerId = serverId; Request.RankType = rankType; }
public PlayerLoginByUserNamePasswordOutMessage(IAgentBase sender, string username, string password) : base(sender, ServiceType.Login, 2001) { Request = new __RPC_Login_PlayerLoginByUserNamePassword_ARG_string_username_string_password__(); Request.Username = username; Request.Password = password; }
public NotifyMieShiActivityStateOutMessage(IAgentBase sender, int activityId, int state) : base(sender, ServiceType.Activity, 4108) { Request = new __RPC_Activity_NotifyMieShiActivityState_ARG_int32_activityId_int32_state__(); Request.ActivityId = activityId; Request.State = state; }
public NotifyPlayerCanInOutMessage(IAgentBase sender, int fubenId, long canInEndTime) : base(sender, ServiceType.Activity, 4109) { Request = new __RPC_Activity_NotifyPlayerCanIn_ARG_int32_fubenId_int64_canInEndTime__(); Request.FubenId = fubenId; Request.CanInEndTime = canInEndTime; }
public ApplyPointRankingDataOutMessage(IAgentBase sender, int serverId, int activityId) : base(sender, ServiceType.Activity, 4105) { Request = new __RPC_Activity_ApplyPointRankingData_ARG_int32_serverId_int32_activityId__(); Request.ServerId = serverId; Request.ActivityId = activityId; }
public NotifyBatteryDataOutMessage(IAgentBase sender, int activityId, ActivityBatteryOne battery) : base(sender, ServiceType.Activity, 4107) { Request = new __RPC_Activity_NotifyBatteryData_ARG_int32_activityId_ActivityBatteryOne_battery__(); Request.ActivityId = activityId; Request.Battery = battery; }
public BroadcastAnchorOnlineOutMessage(IAgentBase sender, string charName, int online) : base(sender, ServiceType.Chat, 5510) { Request = new __RPC_Chat_BroadcastAnchorOnline_ARG_string_charName_int32_online__(); Request.CharName = charName; Request.Online = online; }
public EnterChannelOutMessage(IAgentBase sender, ulong channelId, string password) : base(sender, ServiceType.Chat, 5054) { Request = new __RPC_Chat_EnterChannel_ARG_uint64_channelId_string_password__(); Request.ChannelId = channelId; Request.Password = password; }
public PresentGiftOutMessage(IAgentBase sender, int itemId, int count) : base(sender, ServiceType.Chat, 5509) { Request = new __RPC_Chat_PresentGift_ARG_int32_itemId_int32_count__(); Request.ItemId = itemId; Request.Count = count; }
public ReConnetOutMessage(IAgentBase sender, ulong clientId, ulong characterId) : base(sender, ServiceType.Login, 2034) { Request = new __RPC_Login_ReConnet_ARG_uint64_clientId_uint64_characterId__(); Request.ClientId = clientId; Request.CharacterId = characterId; }
public CreateCharacterOutMessage(IAgentBase sender, int serverId, int type, string name) : base(sender, ServiceType.Login, 2012) { Request = new __RPC_Login_CreateCharacter_ARG_int32_serverId_int32_type_string_name__(); Request.ServerId = serverId; Request.Type = type; Request.Name = name; }
public ChatChatMessageOutMessage(IAgentBase sender, int chatType, ChatMessageContent Content, ulong characterId) : base(sender, ServiceType.Chat, 5042) { Request = new __RPC_Chat_ChatChatMessage_ARG_int32_chatType_ChatMessageContent_Content_uint64_characterId__(); Request.ChatType = chatType; Request.Content = Content; Request.CharacterId = characterId; }
public OutMessage(IAgentBase agent, ServiceType serviceType, uint funcId) { mAgent = agent; mMessage = new ServiceDesc(); mMessage.ServiceType = (int)serviceType; mMessage.FuncId = funcId; mMessage.Type = (int)MessageType.CS; mMessage.PacketId = GetUniquePacketId(); }
public BroadcastWorldMessageOutMessage(IAgentBase sender, int chatType, ulong characterId, string characterName, ChatMessageContent content) : base(sender, ServiceType.Chat, 5047) { Request = new __RPC_Chat_BroadcastWorldMessage_ARG_int32_chatType_uint64_characterId_string_characterName_ChatMessageContent_content__(); Request.ChatType = chatType; Request.CharacterId = characterId; Request.CharacterName = characterName; Request.Content = content; }
public PlayerLoginByThirdKeyOutMessage(IAgentBase sender, string platform, string channel, string userId, string accessToken) : base(sender, ServiceType.Login, 2002) { Request = new __RPC_Login_PlayerLoginByThirdKey_ARG_string_platform_string_channel_string_userId_string_accessToken__(); Request.Platform = platform; Request.Channel = channel; Request.UserId = userId; Request.AccessToken = accessToken; }
public CheckVersionOutMessage(IAgentBase sender, string lang, string platform, string channel, string version) : base(sender, ServiceType.Directory, 8000) { Request = new __RPC_Directory_CheckVersion_ARG_string_lang_string_platform_string_channel_string_version__(); Request.Lang = lang; Request.Platform = platform; Request.Channel = channel; Request.Version = version; }
public SendHornMessageOutMessage(IAgentBase sender, uint serverId, int chatType, ulong characterId, string characterName, ChatMessageContent content) : base(sender, ServiceType.Chat, 5044) { Request = new __RPC_Chat_SendHornMessage_ARG_uint32_serverId_int32_chatType_uint64_characterId_string_characterName_ChatMessageContent_content__(); Request.ServerId = serverId; Request.ChatType = chatType; Request.CharacterId = characterId; Request.CharacterName = characterName; Request.Content = content; }
public SyncToListCityChatMessageOutMessage(IAgentBase sender, int chatType, ulong characterId, string characterName, ChatMessageContent Content, string ChannelName) : base(sender, ServiceType.Chat, 5056) { Request = new __RPC_Chat_SyncToListCityChatMessage_ARG_int32_chatType_uint64_characterId_string_characterName_ChatMessageContent_Content_string_ChannelName__(); Request.ChatType = chatType; Request.CharacterId = characterId; Request.CharacterName = characterName; Request.Content = Content; Request.ChannelName = ChannelName; }
public GetAnchorIsInRoomOutMessage(IAgentBase sender, ulong CharacterId) : base(sender, ServiceType.Login, 2040) { Request = new __RPC_Login_GetAnchorIsInRoom_ARG_uint64_CharacterId__(); Request.CharacterId = CharacterId; }
public GetAllCharactersLoginInfoOutMessage(IAgentBase sender, int serverId) : base(sender, ServiceType.Login, 2039) { Request = new __RPC_Login_GetAllCharactersLoginInfo_ARG_int32_serverId__(); Request.ServerId = serverId; }
public SendDeviceUdidOutMessage(IAgentBase sender, string deviceUdid) : base(sender, ServiceType.Login, 2037) { Request = new __RPC_Login_SendDeviceUdid_ARG_string_deviceUdid__(); Request.DeviceUdid = deviceUdid; }
public NotifyReConnetOutMessage(IAgentBase sender, int result) : base(sender, ServiceType.Login, 2035) { Request = new __RPC_Login_NotifyReConnet_ARG_int32_result__(); Request.Result = result; }
public QueryServerTimezoneOutMessage(IAgentBase sender, int placeholder) : base(sender, ServiceType.Login, 2031) { Request = new __RPC_Login_QueryServerTimezone_ARG_int32_placeholder__(); Request.Placeholder = placeholder; }
public NotifyQueueSuccessOutMessage(IAgentBase sender, QueueSuccessData data) : base(sender, ServiceType.Login, 2030) { Request = new __RPC_Login_NotifyQueueSuccess_ARG_QueueSuccessData_data__(); Request.Data = data; }
public ExitSelectCharacterOutMessage(IAgentBase sender, ulong characterId) : base(sender, ServiceType.Login, 2026) { Request = new __RPC_Login_ExitSelectCharacter_ARG_uint64_characterId__(); Request.CharacterId = characterId; }
public ExitLoginOutMessage(IAgentBase sender, int placeholder) : base(sender, ServiceType.Login, 2025) { Request = new __RPC_Login_ExitLogin_ARG_int32_placeholder__(); Request.Placeholder = placeholder; }
public Discard0OutMessage(IAgentBase sender, PlayerLoginData plData) : base(sender, ServiceType.Login, 2022) { Request = new __RPC_Login_Discard0_ARG_PlayerLoginData_plData__(); Request.PlData = plData; }
public NotifyQueueIndexOutMessage(IAgentBase sender, int index) : base(sender, ServiceType.Login, 2021) { Request = new __RPC_Login_NotifyQueueIndex_ARG_int32_index__(); Request.Index = index; }
public GetServerListOutMessage(IAgentBase sender, int placeholder) : base(sender, ServiceType.Login, 2015) { Request = new __RPC_Login_GetServerList_ARG_int32_placeholder__(); Request.Placeholder = placeholder; }
public SyncTimeOutMessage(IAgentBase sender, int placeholder) : base(sender, ServiceType.Login, 2014) { Request = new __RPC_Login_SyncTime_ARG_int32_placeholder__(); Request.Placeholder = placeholder; }