public void Dispose() { _advancedBus.QueueDelete(_systemXQueue); _advancedBus.QueueDelete(_transMedQueue); _advancedBus.ExchangeDelete(_transMedExchange); _advancedBus.ExchangeDelete(_systemXExchange); _advancedBus.Dispose(); }
private void DeleteQueueInternal(IQueue queue) { lock (_locker) { _advancedBus.QueueDelete(queue); } }
public void SetUp() { mockBuilder = new MockBuilder(); advancedBus = mockBuilder.Bus.Advanced; var queue = new Topology.Queue("my_queue", false); advancedBus.QueueDelete(queue); }
public When_a_queue_is_deleted() { mockBuilder = new MockBuilder(); advancedBus = mockBuilder.Bus.Advanced; var queue = new Topology.Queue("my_queue", false); advancedBus.QueueDelete(queue); }
public void Should_be_able_to_delete_objects() { // declare some objects var queue = advancedBus.QueueDeclare("my_queue"); var exchange = advancedBus.ExchangeDeclare("my_exchange", ExchangeType.Direct); var binding = advancedBus.Bind(exchange, queue, "routing_key"); // and then delete them advancedBus.BindingDelete(binding); advancedBus.ExchangeDelete(exchange); advancedBus.QueueDelete(queue); }
/// <summary> /// Queue 삭제 /// </summary> /// <param name="queueName">Queue 명</param> public void DeleteQueue(string queueName) { IQueue queue = new Queue(queueName, false); advancedBus.QueueDelete(queue); }