public override void MovePerformed(Move move) { _aiProgram.MovePerformed(move, this.GameState.GameTree, this.GameState.Players[move.WhoMoves], GameInfo); }
public void MovePerformed(Move move, AiGameInformation aiGameInformation) { Program.MovePerformed(move, aiGameInformation.GameTree, aiGameInformation.AiPlayer, aiGameInformation.GameInfo); }