Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if ((currentState.BlackWin || currentState.BlackScore >= 10) && PopUpWinPanel.activeSelf == false && !LockPopUp)
     {
         PopUpWinPanel.SetActive(true);
         Text WinText = GameObject.Find("WinText").GetComponent <Text>();
         WinText.text = "Black has won";
     }
     if ((currentState.WhiteWin || currentState.WhiteScore >= 10) && PopUpWinPanel.activeSelf == false && !LockPopUp)
     {
         PopUpWinPanel.SetActive(true);
         Text WinText = GameObject.Find("WinText").GetComponent <Text>();
         WinText.text = "White has won";
     }
     if (IATurn == true)
     {
         IATurn = false;
         IA.ComputerPlay();
     }
 }