public static double CalculateDistance3D(I3Dimentional firstPoint3D, I3Dimentional secondPoint3D) { double distance = Math.Sqrt( Math.Pow(secondPoint3D.X - firstPoint3D.X, 2) + Math.Pow(secondPoint3D.Y - firstPoint3D.Y, 2) + Math.Pow(secondPoint3D.Z - firstPoint3D.Z, 2)); return(distance); }
public static double CalculateDistance3D(I3Dimentional firstPoint3D, I3Dimentional secondPoint3D) { double distance = Math.Sqrt( Math.Pow(secondPoint3D.X - firstPoint3D.X, 2) + Math.Pow(secondPoint3D.Y - firstPoint3D.Y, 2)+ Math.Pow(secondPoint3D.Z - firstPoint3D.Z, 2)); return distance; }