private void OnGetOrderError(HttpErrorVo vo) { Debug.LogError("IOS创建订单失败回调---》" + vo.ErrorCode); LoadingOverlay.Instance.Hide(); FlowText.ShowMessage(I18NManager.Get("Shop_Hint2", vo.ErrorCode)); // ("创建订单失败" + "->" + vo.ErrorCode); }
/// <summary> /// 刷新累计签到显示 /// </summary> public void RefreshAccumulativeSignin(int signNum, int isGet, int totalDate) { _curAccumulateSigninDayTxt.text = I18NManager.Get("Activity_Hint6", GlobalData.ConfigModel.GetConfigByKey(GameConfigKey.MONTH_SIGN_RESET_DAY), signNum); CheckGetAccumulativeAward(signNum, isGet, totalDate); }
private void OnChangeRole(MapField <int, int> apparel) { view.SetRoleBg(apparel[0]); FlowText.ShowMessage(I18NManager.Get("FavorabilityMain_SucceedShow")); }
private void Level2_4Fail() { GoToNextGuideStage(I18NManager.Get("Guide_MainLineDrawCard")); // PopupManager.CloseLastWindow(); }
private void Level2_12End() { gameObject.Show(); GuideManager.SetPassLevelStep("2-12"); GoToNextGuideStage(I18NManager.Get("Guide_MainLineLoveDiary")); }
private void Level4_12End() { GuideManager.GuideType = true; GoToNextGuideStage(I18NManager.Get("Guide_MainLine4_12End")); gameObject.Show(); }
private void Level1_9End() { GuideManager.SetRemoteGuideStep(GuideTypePB.MainGuide, GuideConst.MainLineStep_Stroy1_9_Over); GoToNextGuideStage(I18NManager.Get("Guide_MainLine1_9")); }
public void SetData(AwardPB pb) { Debug.Log(pb.ResourceId + " " + pb.Num + " " + pb.Resource); //transform.Find("ItemImg").GetComponent<Image>(); //transform.Find("ItemNumTxt").GetComponent<Text>().text="X " + awardPB.Num; string path = ""; string name = ""; if (pb.Resource == ResourcePB.Item) { name = GlobalData.PropModel.GetPropBase(pb.ResourceId).Name; } else { name = ViewUtil.ResourceToString(pb.Resource); } if (pb.Resource == ResourcePB.Gold) { // vo.OwnedNum = (int)GlobalData.PlayerModel.PlayerVo.Gold; path = "Prop/particular/" + PropConst.GoldIconId; } else if (pb.Resource == ResourcePB.Gem) { path = "Prop/particular/" + PropConst.GemIconId; } else if (pb.Resource == ResourcePB.Power) { path = "Prop/particular/" + PropConst.PowerIconId; } else if (pb.Resource == ResourcePB.Card) { path = "Head/" + pb.ResourceId; CardPB cpb = GlobalData.CardModel.GetCardBase(pb.ResourceId); name = CardVo.SpliceCardName(cpb.CardName, cpb.Player); } else if (pb.Resource == ResourcePB.Memories) { path = "Prop/particular/123456789"; } else { path = "Prop/" + pb.ResourceId; } _propImage = transform.Find("PropImage").GetComponent <RawImage>(); _propNameTxt = transform.Find("PropNameTxt").GetComponent <Text>(); _ownTxt = transform.Find("ObtainText").GetComponent <Text>(); _propImage.texture = ResourceManager.Load <Texture>(path); _propNameTxt.text = name; _ownTxt.text = I18NManager.Get("GameMain_ActivityAwardItemObtainText", pb.Num); if (pb.Resource != ResourcePB.Card) { GameObject clickObj = transform.Find("ItemBg").gameObject; clickObj.transform.GetComponent <Image>().raycastTarget = true; PointerClickListener.Get(clickObj).onClick = //UIEventListener.Get(clickObj).onClick = go => { FlowText.ShowMessage(ClientData.GetItemDescById(pb.ResourceId, pb.Resource).ItemDesc); }; } // _propImage.SetNativeSize(); }
private void OnBtnRuleTipsClick() { PopupManager.ShowCommonRuleWindow(I18NManager.Get("ActivityTemplate_ActivityTemplateRule_Content"), I18NManager.Get("ActivityTemplate_ActivityTemplateRule_Tittle")); }
private void EvoJump(int evostage, PlayerPB curplayer) { var tipsWindow = PopupManager.ShowConfirmWindow(evostage == 1 ? I18NManager.Get("Card_HasSomeWordToSay") : I18NManager.Get("Card_HasSomeWordToSay2"), evostage == 1 ? I18NManager.Get("Card_UnlockNewVoice") : I18NManager.Get("Card_UnlockCloth"), evostage == 1 ? I18NManager.Get("Card_ToSee") : I18NManager.Get("Card_ToLook")); tipsWindow.CanClickBGMask = false; tipsWindow.WindowActionCallback = evt => { if (evt == WindowEvent.Ok) { //跳转到目标窗口! if (evostage == 1) { Debug.LogError("jump to voice"); ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_FAVORABILITYMAIN, false, false, "Voice", curplayer); } else if (evostage == 3) { Debug.LogError("jump to cloth"); GlobalData.FavorabilityMainModel.CurrentRoleVo = GlobalData.FavorabilityMainModel.GetUserFavorabilityVo((int)curplayer); ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_RELOADING, false, true); } } }; }
public override void OnMessage(Message message) { string name = message.Name; object[] body = message.Params; switch (name) { case MessageConst.CMD_BATTLE_SET_POWER: SetProgress((int)body[0], MaxPower); _battleCommon.Show(); _model.IsGetBattleResult = true; ClientTimer.Instance.DelayCall(OnBattleResult, 1f); break; case MessageConst.CMD_BATTLE_CHANGE_POWER: _battleCommon.Show(); Power += (int)body[0]; // Debug.LogError("进度条增加的值==="+Power); SetProgress(Power, MaxPower); break; case MessageConst.CMD_BATTLE_SHOW_SUPPORTER_VIEW: _supporterPanel = new SupporterPanel(); _supporterPanel.Init(this); _supporterPanel.Show(0); _currentPanel = _supporterPanel; break; case MessageConst.CMD_BATTLE_NEXT: if (_currentPanel == _supporterPanel) { // _battleCommon.Hide(); //显示广场和粉丝动画 _currentPanel.Destroy(); Queue <string> fansInfo = (Queue <string>)body[0]; int tempPower = (int)body[1]; _battlePanel.GetFansInfo(fansInfo); _battlePanel.GetPower(tempPower); _currentPanel = _battlePanel; } else if (_currentPanel == _battlePanel) { _superStarPanel = new SuperStarPanel(); _superStarPanel.Init(this); _superStarPanel.Show(0); _currentPanel = _superStarPanel; _battleCommon.Hide(); } break; case MessageConst.CMD_BATTLE_SUPERSTAR_CONFIRM: _model.IsShowingAnimation = true; _superStarPanel.Hide(); _battleCommon.Show(); Power += (int)body[0]; SetProgress(Power, MaxPower); break; case MessageConst.CMD_BATTLE_SHOW_REWARD: _currentPanel.Destroy(); _currentPanel = new FinalEstimateRewardPanel(); _currentPanel.Init(this); _battleFinalBg.Show(); _battleCommon.Hide(); _battleFinalBg.transform.SetSiblingIndex(0); break; case MessageConst.CMD_BATTLE_FINISH: // if(body != null && body.Length > 0) // { // string moduleName = (string) body[0]; // ModuleManager.Instance.EnterModule(moduleName); // } // else // { // ModuleManager.Instance.GoBack(); // } ClientTimer.Instance.DelayCall(() => { if (body != null && body.Length > 0) { string moduleName = (string)body[0]; ModuleManager.Instance.EnterModule(moduleName); } else { // ModuleManager.Instance.GoBack(); } }, 0.3f); break; case MessageConst.CMD_BATTLE_RESTART: if (_model.LevelVo.CostEnergy > GlobalData.PlayerModel.PlayerVo.Energy) { FlowText.ShowMessage(I18NManager.Get("MainLine_BattleIntroductionPopupHint1")); } else { Reset(); } break; case MessageConst.CMD_BATTLE_FANS_CALL_ANIMATION_FINISH: _model.IsShowingAnimation = false; OnBattleResult(); break; case MessageConst.CMD_BATTLE_SEND_ROLE_ID: roleIds = (Queue <int>)body[0]; break; case MessageConst.CMD_BATTLE_GET_RES: _battleCommon.Hide(); _battlePanel.HideBackBtn(); _battlePanel.GetRolesId(roleIds); break; case MessageConst.CMD_BATTLE_HIDE_PROGRESS: _battleCommon.Hide(); break; } }
private void OnEvolution(EvolutionRes res) { LoadingOverlay.Instance.Hide(); UpdateUserCard(res.UserCard); GlobalData.PlayerModel.UpdateUserMoney(res.UserMoney); GlobalData.CardModel.UpdateUserCards(new[] { res.UserCard }); //Debug.LogError(res.UserItems.Count); GlobalData.PropModel.UpdateProps(res.UserItems); FlowText.ShowMessage(I18NManager.Get("Card_EvolutionSuccess")); AudioManager.Instance.PlayEffect("evolve", 1); //view.ShowEvolution(); if (_evolutionWindow != null) { //_evolutionWindow.SetData(GlobalData.CardModel.CurCardVo); _evolutionWindow.Close(); } switch (res.UserCard.Evolution) { case EvolutionPB.Evo0: break; case EvolutionPB.Evo1: //弹出弹窗显示看一看 //新获得语音写入缓存 List <ElementPB> elementPBs = GlobalData.DiaryElementModel.GetDialogsByCardId(res.UserCard.CardId); foreach (var v in elementPBs) { Debug.LogError(" v id => " + v.Id); GlobalData.DiaryElementModel.UpdateElement(v.Id, 1); string storeKey = Constants.REDPOINT_YUYINSHOUCANG + v.Id; Util.SetIsRedPoint(storeKey, true); } if (elementPBs.Count > 0) { EvoJump(1, GlobalData.CardModel.GetUserCardById(res.UserCard.CardId).CardVo.Player); } break; case EvolutionPB.Evo2: //这里要播放动画啊! view.SetEvoEffect(); Debug.Log("Can change cardface"); break; case EvolutionPB.Evo3: //EvoJump(3, GlobalData.CardModel.GetUserCardById(res.UserCard.CardId).CardVo.Player); break; } if (GlobalData.MissionModel.IsHaveStarActivityMission) { GlobalData.MissionModel.MissionAttainmentModel.TriggerPopWindow(MissionAttainmentModel.StarActivityPopUpsType.CardEvolutionUp, (int)res.UserCard.Evolution); } //此刻控制特效出现。 EventDispatcher.TriggerEvent(EventConst.ShowStoreScore); SdkHelper.StatisticsAgent.OnEvent("进化次数", Convert.ToInt32(res.UserCard.Evolution)); }
private void ShowCardAwardPreview(UserCardVo userCardVo) { List <CardAwardPreInfo> infos = new List <CardAwardPreInfo>(); var vo = userCardVo; int cardId = userCardVo.CardId; int NpcId = (int)userCardVo.CardVo.Player; var userFavorabilityVo = GlobalData.FavorabilityMainModel.GetUserFavorabilityVo(NpcId);//用户NPC的好感度信息 Debug.LogError("CardId " + cardId + " NpcId " + NpcId); PlayerPB playerPB = userCardVo.CardVo.Player; var cardPd = GlobalData.CardModel.GetCardBase(cardId); for (int i = 0; i < cardPd.GainSceneIds.Count; i++) { int phonesceneId = cardPd.GainSceneIds[i]; if (phonesceneId == 0) { continue; } bool isUnlock = true; var userCard = GlobalData.CardModel.GetUserCardById(cardId); isUnlock = userCard != null; // Debug.LogError("phonesceneId" + phonesceneId+ "GetSceneName"+ GetSceneName(phonesceneId)); CardAwardPreInfo info = CreateCardAwardPreInfo(GetSceneName(phonesceneId), isUnlock, GetCardAwardPreType(phonesceneId)); info.StartTips = "1心解锁."; // Debug.LogError(isUnlock+" "+info.content); infos.Add(info); } int sceneId = 0; //解锁手机事件 for (int i = 0; i < vo.MaxStars; i++) { var targetStarUpPb = GlobalData.CardModel.GetCardStarUpRule(vo.CardId, (StarPB)i); if (targetStarUpPb == null) { //Debug.LogError("no i" + i); continue; } for (int j = 0; j < targetStarUpPb.SceneIds.Count; j++) { if (targetStarUpPb.SceneIds[j] == 0) { continue; } sceneId = targetStarUpPb.SceneIds[j]; bool isUnlock = false; SceneUnlockRulePB curscenePb = GlobalData.FavorabilityMainModel.GetUnlockRulePb(sceneId); if (curscenePb == null) { continue; } if (curscenePb.FavorabilityLevel <= userFavorabilityVo.Level && (int)targetStarUpPb.Star <= vo.Star) { isUnlock = true; } if (curscenePb != null) { //SmsInfo info = JsonConvert.DeserializeObject<SmsInfo>(text); CardAwardPreInfo info = CreateCardAwardPreInfo(GetSceneName(sceneId), isUnlock, GetCardAwardPreType(sceneId)); PhoneUnlockInfo phoneUnlock = ClientData.GetPhoneUnlockInfoById(sceneId); if (phoneUnlock != null) { info.UnlockDescription = phoneUnlock.UnlcokDes; info.StartTips = phoneUnlock.StartTips + "."; Debug.LogError(info.content); infos.Add(info); } } Debug.Log("Star level " + i + " sceneID " + sceneId + " isUnlock " + isUnlock); } } //恋爱剧情 UserAppointmentVo userAppointmentVo = GlobalData.AppointmentData.GetCardAppointmentVo(cardId); if (userAppointmentVo != null) { int appointmentId = userAppointmentVo.AppointmentId; AppointmentRuleVo appointmentRuleVo = GlobalData.AppointmentData.GetAppointmentRule(appointmentId); string cotent = appointmentRuleVo.Name; foreach (var v in appointmentRuleVo.GateInfos) { //cotent = cotent + v.Gate.ToString(); bool isUnlock = userAppointmentVo.ActiveGateInfos.Contains(v.Gate); if (v.Star == 0 && v.Evo == 0) { isUnlock = true; } string key = "Common_Number" + v.Gate.ToString(); var info = CreateCardAwardPreInfo(cotent + I18NManager.Get(key), isUnlock, CardAwardPreType.LoveStory); if (v.Star == 0 && v.Evo == 0) { info.StartTips = "1心解锁."; } if (v.Star > 0) { info.StartTips = (v.Star + 1) + "心解锁."; info.UnlockDescription = I18NManager.Get("Card_PreviewStarUnlock", (v.Star + 1)); } if (v.Evo > 0) { info.StartTips = "进化" + v.Evo + "解锁."; info.UnlockDescription = I18NManager.Get("Card_PreviewEvoUnlock", v.Evo); } infos.Add(info); } } //日记语音 List <ElementPB> elementPBs = GlobalData.DiaryElementModel.GetDialogsByCardId(cardId); foreach (var elementPB in elementPBs) { if (elementPB.ElementType == ElementTypePB.Sound) { string cotent = elementPB.Name; bool isUnlock = GlobalData.DiaryElementModel.IsCanUseElement(elementPB.Id); var info = CreateCardAwardPreInfo(cotent, isUnlock, CardAwardPreType.LoveDiaryLabelVoice); info.StartTips = "进化1解锁."; info.UnlockDescription = I18NManager.Get("Card_PreviewEvoUnlock", 1); infos.Add(info); } } // var drawcards = ClientData.GetDrawCardExpressionInfos(NpcId, EXPRESSIONTRIGERTYPE.DRAWCARD); // //抽卡语音 // foreach (var v in drawcards) // { // string cotent = v.DialogName; // bool isUnlock = true; // infos.Add(CreateCardAwardPreInfo(cotent, isUnlock, CardAwardPreType.DrawCardVioce)); // } infos.Sort(); string cardName = userCardVo.CardVo.CardName; var win = PopupManager.ShowWindow <CardAwardPreviewWindow>("Card/Prefabs/CardDetail/CardAwardPreviewWindow"); win.SetData(cardName, infos); //string path = "FavorabilityMain/Prefabs/VoiceWindow"; //var voiceWin = PopupManager.ShowWindow<VoiceWindow>(path); //voiceWin.SetData("111", infos); }
private void OnNextStep(GameObject go) { if (Time.realtimeSinceStartup - _lastClickTime < 1f) { return; } //这个是错的,应该是点击完才移除刷新! Debug.LogError(_step); switch (_step) { case 2: _bg.DOColor(new Color(0, 0, 0, 0), 0.3f); //_highlight.GetImage().color = new Color(1, 1, 1, 0.5f); //_highlight.gameObject.Show(); //_highlight.GetImage().DOColor(Color.white, 0.5f).SetLoops(-1, LoopType.Yoyo); // transform.RemoveComponent<PointerClickListener>(); pos2 = transform.GetRectTransform("Viewport/Content/ActivityItem/HasSupport/Step2"); pos2.gameObject.Show(); if (!hasPlaypos2) { hasPlaypos2 = true; GuideArrow.DoAnimation(pos2); } // _highlight.transform.SetParent(pos2.transform.parent, false); // _highlight.CopyRectTransform(pos2); // // _lightTweener=_highlight.DOLocalMoveX(_highlight.localPosition.x+10,0.5f).SetLoops(-1, LoopType.Yoyo); RectTransform gv2 = transform.GetRectTransform("GuideView2"); _guideView.CopyRectTransform(gv2); gv2.SetNormalPivot(); _guideText.text = I18NManager.Get("Guide_SupporterActGuideViewHint2"); //这个需要点击到了那个可点击区域才可以下一步 _step++;! //_clickArea =PointerClickListener.Get();//_highlight.gameObject _stepListen2 = transform.Find("Viewport/Content/ActivityItem/HasSupport/Step2Listener").GetButton(); _stepListen2.onClick.RemoveAllListeners(); _stepListen2.onClick.AddListener(() => { // SendMessage(new Message(MessageConst.CMD_SUPPORTERACTIVITY_GUIDETOFANSMODULE,Message.MessageReciverType.UnvarnishedTransmission)); // EnterActivity(); SendMessage(new Message(MessageConst.MOUDLE_GUIDE_STEP_REMOTE, Message.MessageReciverType.DEFAULT, GuideTypePB.EncourageActGuide, 1020)); //新手引导ID?? _stepListen2.onClick.RemoveAllListeners(); _step += 2; }); break; case 3: Debug.LogError("wrong"); break; case 4: pos3.gameObject.Hide(); pos4 = transform.GetRectTransform("SupporterProps/SupporterPropList/PropItem2/Step4"); // _highlight.transform.SetParent(pos4.transform.parent, false); // _highlight.CopyRectTransform(pos4); pos4.gameObject.Show(); if (!hasPlaypos4) { hasPlaypos4 = true; GuideArrow.DoAnimation(pos4); } RectTransform gv4 = transform.GetRectTransform("GuideView4"); _guideView.CopyRectTransform(gv4); gv4.SetNormalPivot(); // _highlight.GetImage().raycastTarget = false; // // _lightTweener.Kill(); // _lightTweener=_highlight.DOLocalMoveX(_highlight.localPosition.x+10,0.5f).SetLoops(-1, LoopType.Yoyo); _guideText.text = I18NManager.Get("Guide_SupporterActGuideViewHint3"); _step++; break; case 5: pos4.gameObject.Hide(); pos5 = transform.GetRectTransform("GoBtn/Step5"); // _highlight.transform.SetParent(pos5.transform.parent, false); // _highlight.CopyRectTransform(pos5); pos5.gameObject.Show(); if (!hasPlaypos5) { hasPlaypos5 = true; GuideArrow.DoAnimation(pos5); } RectTransform gv5 = transform.GetRectTransform("GuideView5"); _guideView.CopyRectTransform(gv5); // _lightTweener.Kill(); // _lightTweener=_highlight.DOLocalMoveX(_highlight.localPosition.x+10,0.5f).SetLoops(-1, LoopType.Yoyo); gv5.SetNormalPivot(); _guideText.text = I18NManager.Get("Guide_SupporterActGuideViewHint4"); // _highlight.GetImage().raycastTarget = true; //这一步很关键,需要跟网络通讯! //_step++; var gobtn = transform.Find("GoBtn/Step5Listener").GetButton(); //_highlight.gameObject gobtn.onClick.RemoveAllListeners(); gobtn.onClick.AddListener(() => { // Debug.LogError("Come!"); // SendMessage(new Message(MessageConst.CMD_SUPPORTERACTIVITY_GOBACK,Message.MessageReciverType.UnvarnishedTransmission)); // StartActSuccess(); SendMessage(new Message(MessageConst.CMD_SUPPORTERACTIVITY_GUIDETODOINGACT, Message.MessageReciverType.UnvarnishedTransmission)); }); break; // case 6: // StartActSuccess(); // break; default: transform.RemoveComponent <PointerClickListener>(); SendMessage(new Message(MessageConst.MOUDLE_GUIDE_END_SERVER, ModuleConfig.MODULE_SUPPORTERACTIVITY)); break; } _lastClickTime = Time.realtimeSinceStartup; }
public override void OnMessage(Message message) { string name = message.Name; switch (name) { case MessageConst.CMD_DRAWCARD_GEM_DRAW_TEN: if (!CheckIsDrawCard(DrawTypePB.ByGem10)) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint1")); return; } if (!CheckIsEnough(DrawTypePB.ByGem10)) { //FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint2")); View.BuyStarcard(null); //SendMessage(new Message(MessageConst.CMD_DRAWCARD_BUYSTARCARD)); return; } DrawCard(false, true); break; case MessageConst.CMD_DRAWCARD_GEM_DRAW_ONCE: if (!CheckIsDrawCard(DrawTypePB.ByGem)) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint1")); return; } if (!CheckIsEnough(DrawTypePB.ByGem) && GetLeftDrawTime(DrawPoolTypePB.DrawPoolCommon, DrawTypePB.ByGem) >= 1) { //FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint2")); //SendMessage(new Message(MessageConst.CMD_DRAWCARD_BUYSTARCARD)); View.BuyStarcard(null); return; } DrawCard(true, true); break; case MessageConst.CMD_DRAWCARD_GOLD_DRAW_ONCE: if (!CheckIsDrawCard(DrawTypePB.ByGold)) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint1")); return; } if (!CheckIsEnough(DrawTypePB.ByGold) && GetLeftDrawTime(DrawPoolTypePB.DrawPoolCommon, DrawTypePB.ByGold) >= 1) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint3")); return; } DrawCard(true, false); break; case MessageConst.CMD_DRAWCARD_GOLD_DRAW_TEN: if (!CheckIsDrawCard(DrawTypePB.ByGold10)) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint1")); return; } if (!CheckIsEnough(DrawTypePB.ByGold10)) { FlowText.ShowMessage(I18NManager.Get("DrawCard_Hint3")); return; } DrawCard(false, false); break; case MessageConst.CMD_DRAWCARD_GOTO_GOLD_DRAW: Debug.LogError("CMD_DRAWCARD_GOTO_GOLD_DRAW"); //View.ScrollingDisplay(false); View.SetTabBtnPage(DrawCardView.GOLD_UI); break; case MessageConst.CMD_DRAWCARD_ACTIVITY_DRAW_ONCE: DrawCardActivity(true); break; case MessageConst.CMD_DRAWCARD_ACTIVITY_DRAW_TEN: DrawCardActivity(false); break; } }
/// <summary> /// 下载确认 /// </summary> /// <returns></returns> private ConfirmWindow ConfirmDownload(double size) { string content = I18NManager.Get("CoaxSleep_DownloadConfirm", size); return(PopupManager.ShowConfirmWindow(content)); }
private void OnShareSuccess(string data) { Debug.LogError("分享成功--------------->" + data); FlowText.ShowMessage(I18NManager.Get("Common_ShareSuccess")); }
private void OnSelectChapter(int index) { if (_levelModel.ChapterList[index].IsNormalOpen == false) { FlowText.ShowMessage(I18NManager.Get("Common_ChapterNotUnlock")); _dropdown.value = _currentChapterId - 1; return; } if (!_levelModel.ChapterList[index].IsSupporterLevelSatisfy) { // FlowText.ShowMessage("应援会 Lv." + _levelModel.NewNormalLevel?.DepartmentLevel + "解锁"); FlowText.ShowMessage(I18NManager.Get("MainLine_Hint3", _levelModel.NewNormalLevel?.DepartmentLevel)); _dropdown.value = _currentChapterId - 1; return; } _currentChapterId = index + 1; _currentChapter = _levelModel.ChapterList[_currentChapterId - 1]; IsShowDownloadBtn(_currentChapterId); int imageIndex = (_currentChapterId - 1) % 4 + 1; _calendar.texture = ResourceManager.Load <Texture>("MainLine/calendar" + imageIndex, ModuleName); _dropdownImg.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_MainLine_" + imageIndex); _dropdownBg.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_MainLine_dropdownBg" + imageIndex); _expression.sprite = AssetManager.Instance.GetSpriteAtlas("UIAtlas_MainLine_Expression" + (index % 12 + 1)); _calendar.transform.RemoveChildren(); Color color = Colors[index % 4]; _prevChapterBtn.GetComponentInChildren <Text>().color = color; _nextChapterBtn.GetComponentInChildren <Text>().color = color; if (_currentChapter.NextChapterVo != null && _currentChapter.IsNormalPass && _currentChapter.NextChapterVo.LevelList[0].IsPass == false) { _newNextChapter.gameObject.SetActive(true); } else { _newNextChapter.gameObject.SetActive(false); } // foreach (var levelData in _levelModel.LocalDataList[index]) // { // if (!string.IsNullOrEmpty(levelData.itemId)) // { // Image tagImage = Instantiate(tagItem).transform.GetImage("Image"); // tagImage.transform.parent.SetParent(_calendar.transform, false); // tagImage.sprite = AssetManager.Instance.GetSpriteAtlas(levelData.itemId); // tagImage.SetNativeSize(); // // tagImage.transform.parent.GetRectTransform().anchoredPosition = levelData.position; // } // } var battleItemPref = GetPrefab("MainLine/Prefabs/BattleItem"); var storyItemPref = GetPrefab("MainLine/Prefabs/StoryItem"); _prevChapterBtn.gameObject.SetActive(_currentChapterId != 1); if (_currentChapter.NextChapterVo == null && _currentChapter.IsNormalPass) { _nextChapterBtn.gameObject.SetActive(true); } else if (_currentChapter.NextChapterVo != null && _currentChapter.NextChapterVo.IsNormalOpen) { _nextChapterBtn.gameObject.SetActive(true); } else { _nextChapterBtn.gameObject.SetActive(false); } //策划说不要这个地方了 // _starText.text = _currentChapter.CurrentStar + "/" + _currentChapter.MaxStar; Transform item = null; foreach (var levelVo in _currentChapter.LevelList) { if (levelVo.IsPass == false && levelVo != _levelModel.NewNormalLevel) { continue; } if (levelVo.LevelType == LevelTypePB.Story) { //剧情 item = Instantiate(storyItemPref).transform; } else if (levelVo.LevelType == LevelTypePB.Value) { //战斗 item = Instantiate(battleItemPref).transform; } bool doAnimation = _levelModel.LastLevel != null && _levelModel.NewNormalLevel != null && _levelModel.NewNormalLevel.LevelId != _levelModel.LastLevel.LevelId && levelVo == _levelModel.NewNormalLevel; item.gameObject.AddComponent <CalendarItem>().SetData(levelVo, doAnimation); item.GetComponent <RectTransform>().anchoredPosition = levelVo.Positon; item.SetParent(_calendar.transform, false); PointerClickListener.Get(item.gameObject).onClick = OnCalendarItemClick; } _levelModel.LastLevel = _levelModel.NewNormalLevel; var tagItem = GetPrefab("MainLine/Prefabs/TagItem"); if (_levelModel.NewNormalLevel != null && _levelModel.NewNormalLevel.ChapterGroup == _currentChapterId) { Image tagImage = Instantiate(tagItem).transform.GetImage("Image"); tagImage.transform.parent.SetParent(_calendar.transform, false); tagImage.color = new Color(1, 1, 1, 0); tagImage.DOFade(1, 0.05f).SetDelay(0.6f); tagImage.transform.parent.GetRectTransform().anchoredPosition = _levelModel.NewNormalLevel.Positon; } if (_canvasGroup.alpha < 1) { _canvasGroup.alpha = 0.5f; _canvasGroup.DOFade(1, 0.2f); } }
private void Level1_4ToLevel2_3Stage() { var levelModel = GlobalData.LevelModel; LevelVo level1_4 = levelModel.FindLevel("1-4"); LevelVo level1_5 = levelModel.FindLevel("1-5"); LevelVo level1_6 = levelModel.FindLevel("1-6"); LevelVo level1_7 = levelModel.FindLevel("1-7"); LevelVo level1_8 = levelModel.FindLevel("1-8"); LevelVo level1_9 = levelModel.FindLevel("1-9"); LevelVo level2_1 = levelModel.FindLevel("2-1"); LevelVo level2_2 = levelModel.FindLevel("2-2"); LevelVo level2_3 = levelModel.FindLevel("2-3"); LevelVo level2_4 = levelModel.FindLevel("2-4"); if (!level1_4.IsPass) { Click1_4("1-4"); } else if (!level1_5.IsPass) { SetNpcHint(true, I18NManager.Get("Guide_MainLine1_5_Star")); GuideManager.SetPassLevelStep("1-4"); OnClickLevel("1-5"); } else if (!level1_6.IsPass) { GuideManager.SetPassLevelStep("1-5"); OnClickLevel("1-6"); } else if (!level1_7.IsPass) { GuideManager.SetPassLevelStep("1-6"); OnClickLevel("1-7"); } else if (!level1_8.IsPass) { GuideManager.SetPassLevelStep("1-7"); OnClickLevel("1-8"); } else if (!level1_9.IsPass) { GuideManager.SetPassLevelStep("1-8"); OnClickLevel("1-9"); } else if (level1_9.IsPass && level2_1.IsPass == false) { //引导点击下一章 GuideManager.SetPassLevelStep("1-9"); var curStage = GuideManager.CurStage(); if (curStage == GuideStage.MainLineStep_Stroy1_9_Over) { Level1_9End(); } else if (levelModel.ActiveLevel.ChapterGroup == 1 && level2_1.IsPass == false) { OnClickNextChapter(); } else { //开始引导第二章 OnClickLevel("2-1"); } } else if (level2_1.IsPass && level2_2.IsPass == false) { OnClickLevel("2-2"); } else if (level2_2.IsPass && level2_3.IsPass == false) { OnClickLevel("2-3"); } else if (level2_3.IsPass && level2_4.IsPass == false) { OnClickLevel("2-4"); } }
public override void OnMessage(Message message) { string name = message.Name; object[] body = message.Params; switch (name) { case MessageConst.CMD_VISIT_WEATHER_JUMP_CLICK: Debug.Log("CMD_VISIT_WEATHER_JUMP_CLICK"); if (_curVisitVo.CurWeather == VISIT_WEATHER.Fine) { SendMessage(new Message(MessageConst.MODULE_VISIT_SHOW_LEVEL_PANEL, Message.MessageReciverType.DEFAULT, _curVisitVo.NpcId)); } else { PopupManager.ShowConfirmWindow(I18NManager.Get("Visit_Weather_Tips"), I18NManager.Get("Common_OK2")).WindowActionCallback = evt => { if (evt == WindowEvent.Ok) { SendMessage(new Message(MessageConst.MODULE_VISIT_SHOW_LEVEL_PANEL, Message.MessageReciverType.DEFAULT, _curVisitVo.NpcId)); } }; } break; case MessageConst.CMD_VISIT_WEATHER_BLESSING_CLICK: Debug.Log("CMD_VISIT_WEATHER_BLESSING_CLICK"); BlessResult result = (BlessResult)body[0]; SendBlessingMsg(result); break; case MessageConst.CMD_VISIT_WEATHER_RESULT_CLICK: OnClickResultMask(); break; } }
private void Level1_5End() { GoToNextGuideStage(I18NManager.Get("Guide_MainLinePhoneGuide")); }
private void OnClickMoreInfoBtn() { var window = PopupManager.ShowWindow <FavorabilityNpcInfoWindwo>("FavorabilityMain/Prefabs/FavorabilityNpcInfoWindwo"); window.SetData(I18NManager.Get("Favorability_NpcInfoTitle"), _moreInfo); }
private void Level2_9End() { GoToNextGuideStage(I18NManager.Get("Guide_MainLine2_9End")); }
private void FirstShowFans() { ResetFans(); SetFans(I18NManager.Get("Battle_Prepare")); }
public void RefreshAccumulate(int totalDate) { _descTxt.text = I18NManager.Get("Activity_Hint8", totalDate); }
public void SetData(VisitBattleResultData data, PlayerModel playerModel) { transform.Find("StarAndGrade/Star").GetComponent <VisitStarComponent>().ShowStar(data.Star); // transform.Find("StarAndGrade/Text").GetComponent<Text>().text = "应援热度:<b> " + data.Cap + "</b>"; transform.Find("StarAndGrade/Text/Text").GetComponent <Text>().text = data.Cap.ToString(); var propContainer = transform.Find("Reward/Props"); var cardContainer = transform.Find("Cards"); for (int i = 0; i < data.RewardList.Count; i++) { GameObject item = InstantiatePrefab("VisitBattle/FinalEstimate/VisitBattleRewardItem"); item.transform.SetParent(propContainer, false); DrawActivityDropItemVo extReward; data.DrawActivityDropItemDict.TryGetValue(i, out extReward); item.transform.gameObject.AddComponent <VisitBattleRewardItem>().SetData(data.RewardList[i], extReward); item.GetComponent <ItemShowEffect>().OnShowEffect(0.3f + i * 0.2f); } PlayerVo player = playerModel.PlayerVo; _levelText.text = "Lv." + player.Level; _expAddText.text = "+" + data.Exp + " exp"; var isOnVip = GlobalData.PlayerModel.PlayerVo.IsOnVip; _vip.gameObject.SetActive(isOnVip); _userNameText.text = I18NManager.Get("Battle_Name", player.UserName); int lastNeedExp = player.NeedExp; _expText.text = player.CurrentLevelExp + "/" + player.NeedExp; progressBar.DeltaX = 0; progressBar.Progress = (int)((float)player.CurrentLevelExp / player.NeedExp * 100); bool isLevelup = playerModel.AddExp(data.Exp); int rate = (int)((float)player.CurrentLevelExp / player.NeedExp * 100); if (isLevelup) { if (player.Level >= 100) { _expText.text = "MAX"; } else { DOTween.To(() => progressBar.Progress, x => progressBar.Progress = x, 100, 0.3f).SetDelay(0.9f) .onComplete = () => { _expText.text = player.CurrentLevelExp + "/" + player.NeedExp; progressBar.DeltaX = 0; progressBar.Progress = 0; DOTween.To(() => progressBar.Progress, x => progressBar.Progress = x, rate, 0.3f) .SetDelay(1.3f); Util.TweenTextNum(_expText, 0.3f, player.CurrentLevelExp, "", "/" + player.NeedExp); _levelText.text = "Lv." + player.Level; }; Util.TweenTextNum(_expText, 0.3f, lastNeedExp, "", "/" + lastNeedExp); } } else { if (player.Level >= 100) { _expText.text = "MAX"; } else { DOTween.To(() => progressBar.Progress, x => progressBar.Progress = x, rate, 0.3f).SetDelay(0.9f); Util.TweenTextNum(_expText, 0.3f, player.CurrentLevelExp, "", "/" + player.NeedExp); } } for (int i = 0; i < data.UserCards.Count; i++) { GameObject item = InstantiatePrefab("Battle/FinalEstimate/RewardHeroCard"); item.transform.SetParent(cardContainer, false); item.AddComponent <ItemShowEffect>().OnShowEffect(1 + i * 0.2f); var cardData = GlobalData.CardModel.GetUserCardById(data.UserCards[i].CardId); item.transform.GetComponent <RewardHeroCard>().SetData(cardData, data.CardExp); } StartCoroutine(StarRotation()); }
public void SetData(RepeatedField <GameResultPB> result, VisitLevelVo customerSelectedLevel, int exp) { _isVip = GlobalData.PlayerModel.PlayerVo.IsOnVip; _result = result; levelId = customerSelectedLevel.LevelId; transform.Find("Title/Text").GetComponent <Text>().text = customerSelectedLevel.LevelName; _total = 0; _drawActivityDropItemDict = new Dictionary <string, DrawActivityDropItemVo>(); for (int i = 0; i < result.Count; i++) { GameResultPB pb = result[i]; Dictionary <int, RewardVo> rewardDict = new Dictionary <int, RewardVo>(); for (int j = 0; j < pb.Awards.Count; j++) { RewardVo vo = new RewardVo(pb.Awards[j], true); if (rewardDict.ContainsKey(vo.Id)) { rewardDict[vo.Id].Num += vo.Num; } else { rewardDict.Add(vo.Id, vo); } } RectTransform listItem = _content.GetChild(i).GetComponent <RectTransform>(); var isOnVip = GlobalData.PlayerModel.PlayerVo.IsOnVip; if (isOnVip) { listItem.Find("Title/Text2").GetComponent <Text>().text = "+" + exp + I18NManager.Get("Common_VIPExp"); } else { listItem.Find("Title/Text2").GetComponent <Text>().text = "+" + exp + I18NManager.Get("Common_Exp"); } listItem.gameObject.Show(); List <RewardVo> arr = rewardDict.Values.ToList(); var prop = arr[arr.Count - 1]; if (prop.Resource == ResourcePB.Item && prop.Id >= PropConst.CardUpgradePropSmall && prop.Id <= PropConst.CardUpgradePropLarge) { arr.Insert(1, prop); arr.RemoveAt(arr.Count - 1); } if (pb.DroppingItem != null && pb.DroppingItem.Count > 0) { for (int k = 0; k < pb.DroppingItem.Count; k++) { DrawActivityDropItemVo vo = new DrawActivityDropItemVo(pb.DroppingItem[k], arr, HolidayModulePB.ActivityVisiting); _drawActivityDropItemDict.Add(i + "_" + vo.DisplayIndex, vo); _total = vo.TotalNum; } } SetItemReward(listItem, arr, _drawActivityDropItemDict); float height = 440; if (arr.Count > 3) { //2行的情况 height = 766; } float lineY = -height + 5; listItem.sizeDelta = new Vector2(listItem.sizeDelta.x, height); RectTransform linePos = listItem.Find("Line").GetComponent <RectTransform>(); linePos.anchoredPosition = new Vector2(linePos.anchoredPosition.x, lineY); } //显示最终值 foreach (var dropItemVo in _drawActivityDropItemDict) { dropItemVo.Value.TotalNum = _total; } }
public void SetData(FriendBaseInfo info, int state) { _recommenttran.gameObject.SetActive(state == 0); _applytran.gameObject.SetActive(state == 1); friendId = info.UserId; _level.text = info.DepartmentLevel.ToString(); _playersupportername.text = info.UserName; _playername.text = info.UserName; //_headIcon.texture = null; //info.UserHead _collectedNum.text = I18NManager.Get("Friend_CardCollecter2", info.CardNum);//"星缘收集:"+info.CardNum; //Debug.LogError(info.LastLoginTime); // Debug.LogError(DateUtil.GetDataTime(info.LastLoginTime)); _lastloginTime.text = DateUtil.GetTimeFormatMinute(ClientTimer.Instance.GetCurrentTimeStamp() - info.LastLoginTime) + I18NManager.Get("Friend_LoginBefore"); }
public override void OnMessage(Message message) //主菜单消息发送 { string name = message.Name; object[] body = message.Params; bool isStopPlayDubbing = true; switch (name) { case MessageConst.CMD_MAIN_ON_STAR_ACTIVITY_BTN: if (GlobalData.MissionModel.IsShowStarActivity()) { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_STAR_ACTIVITY, false, true, GlobalData.MissionModel.GetOpenDay()); } else { view.HandleFunctionOpen(); } break; case MessageConst.CMD_MAIN_CHANGE_DISPLAY: //--主菜单显示状态 Star MainMenuDisplayState state = (MainMenuDisplayState)message.Body; PopupManager.StopHandleShowWindow(); switch (state) { case MainMenuDisplayState.ShowAll: view.ShowAll(); //CheckNeedToDownLoadExtend(); PopupManager.ShowPhoneTipsWindow(() => SendRedPoint()); break; case MainMenuDisplayState.ShowUserInfo: view.ShowUserInfo(); break; case MainMenuDisplayState.ShowUserInfoAndTopBar: view.ShowTopBarAndUserInfo(); break; case MainMenuDisplayState.ShowTopBar: view.ShowTopBar(); break; case MainMenuDisplayState.ShowVisitTopBar: view.ShowTopBar(MainMenuDisplayState.ShowVisitTopBar); break; case MainMenuDisplayState.HideAll: if (_window != null) { _window.Close(); } view.ShowAll(false); break; case MainMenuDisplayState.ShowRecollectionTopBar: view.ShowTopBar(MainMenuDisplayState.ShowRecollectionTopBar); break; case MainMenuDisplayState.ShowExchangeIntegralBar: view.ExchangeIntegralBarSetData(GlobalData.TrainingRoomModel.GetCurIntegral()); view.ShowTopBar(MainMenuDisplayState.ShowExchangeIntegralBar); break; default: throw new ArgumentOutOfRangeException(); } //--主菜单显示状态 End break; case MessageConst.CMD_MAIN_ON_START_BTN: var isShowArrow = (bool)body[0]; Debug.LogError("isShowArrow===>" + isShowArrow); ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_GAME_PLAY, false, true, isShowArrow); //--模块消息发送 Start break; case MessageConst.CMD_MAIN_ON_CARD_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_CARD); break; case MessageConst.CMD_MAIN_ON_SUPPORTER_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_SUPPORTER); break; case MessageConst.CMD_TASK_SHOW_DAILYTASK: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_MISSION); break; case MessageConst.CMD_GOTOACHIEVEMENT: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACHIEVEMENT); break; case MessageConst.CMD_APPOINTMENT_JUMPCHOOSEROLE: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_LOVE); //PopupManager.ShowWindow<LoveJumpWindow>("GameMain/Prefabs/LoveJumpWindow/LoveJumpWindow"); break; case MessageConst.CMD_MAIN_ON_CHANGE_ROLE_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_FAVORABILITYMAIN); break; case MessageConst.CMD_MAIN_ON_DRAWCARD_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_DRAWCARD); break; case MessageConst.CMD_MAIN_ON_PHONE_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_PHONE); break; case MessageConst.CMD_MAIN_ON_ACTIVITY_BTN: //SendActivityMsg(); //进入活动模块 var id = (string)message.Body; ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITY, false, true, id); break; case MessageConst.CMD_MAIN_ON_MAIL_BTN: PopupManager.StopHandleShowWindow(); ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_MAIL); break; case MessageConst.CMD_MAIN_ON_ALBUM_BTN: FlowText.ShowMessage(I18NManager.Get("Common_Underdevelopment")); break; case MessageConst.CMD_MAIN_ON_STAGINGPOST_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_SHOP, false, true, 0); break; case MessageConst.CMD_MAIN_SHOW_BUY_POWER: //买体力 var _buyPowerUpperlimit = GlobalData.PlayerModel.BuyPowerUpperlimit; //10 if (GlobalData.PlayerModel.PlayerVo.PowerNum >= _buyPowerUpperlimit) { FlowText.ShowMessage(I18NManager.Get("Common_TodaysBuyUpperlimit")); // ("今日兑换次数已达上限"); return; } else { ShowBuyPowerWindow(); } break; case MessageConst.CMD_MAIN_SHOW_BUY_GOLD: //买金币 var _buyGlodUpperlimit = GlobalData.PlayerModel.BuyGoldUpperlimit; //10 if (GlobalData.PlayerModel.PlayerVo.GoldNum >= _buyGlodUpperlimit) { FlowText.ShowMessage(I18NManager.Get("Common_TodaysBuyUpperlimit")); return; } else { ShowBuyGlodWindow(); } break; case MessageConst.CMD_SUPPORTERACTIVITY_BUYENCOURAGEPOWER: //买应援行动力 var _buyEncouragePowerUpperlimit = GlobalData.PlayerModel.BuyEncouragePowerUpperlimit; //5 if (GlobalData.PlayerModel.PlayerVo.EncourageNum >= _buyEncouragePowerUpperlimit) { FlowText.ShowMessage(I18NManager.Get("Common_TodaysBuyUpperlimit")); return; } else { BuyEncouragePower(); } break; case MessageConst.CMD_MAIN_SHOW_BUY_GEM: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_SHOP, false, true, 5); //ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_BUYGEN); // ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_PAY,false); // (SdkHelper.PayAgent as PayAgentGooglePlay)?.Test(); break; case MessageConst.CMD_RECOLLECTION_SENDBUYEVENT: EventDispatcher.TriggerEvent(EventConst.SendBuyRecolletionPowerEvent); break; case MessageConst.CMD_MAIN_ON_LIVE2DCLICK: isStopPlayDubbing = false; SendNpcMainStageInteract(); break; case MessageConst.CMD_MAIN_ON_FIRITSRECHARGE_BTN: //通过首冲进入活动模块 ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITYFIRSTRECHARGE, false, true); break; case MessageConst.CMD_MAIN_STORESCORECOMMENT: bool commentType = (bool)body[0]; string comment = (string)body[1]; int star = (int)body[2]; Debug.LogError(comment.Length); if (commentType) { SetCommentRes(true, comment, star); } else { if (comment.Length < 20) { FlowText.ShowMessage(I18NManager.Get("GameMain_MinTextCount")); return; } else if (comment.Length > 600) { FlowText.ShowMessage(I18NManager.Get("GameMain_MaxTextCount")); return; } SetCommentRes(false, comment, star); } break; case MessageConst.CMD_MAIN_FIRESHDOWNLOADAWARD: // Debug.LogError("has receiveDownload"+GlobalData.PlayerModel.PlayerVo.ExtInfo.DownloadReceive); //GuideManager.SetStatisticsRemoteGuideStep(GuideConst.MainLineStep_Extend_DowndLoad); if (GlobalData.PlayerModel.PlayerVo.ExtInfo.DownloadReceive == 0) { NetWorkManager.Instance.Send <ReceiveDownloadAwardsRes>(CMD.DOWNLOAD_RECEIVEAWARD, null, OnDownloadReceiveAward); } // else // { // Debug.LogError("另外奖励又重新删包,在下载"); // SendMessage(new Message(MessageConst.CMD_DOWNLOAD_OK)); // } break; case MessageConst.CMD_MAIN_ON_PLAYERBIRTHDAY: if (GlobalData.MissionModel.IsShowPlayerBirthday()) { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_PLAYERBIRTHDAY, false, true, GlobalData.MissionModel.GetPlayerBirthdayOpenDay()); } else { view.HandleFunctionOpen(); } break; case MessageConst.CMD_MAIN_ON_ACTIVITYTEMPLATE_BTN: if (GlobalData.ActivityModel.IsShowActivityTemplateBtn(ActivityTypePB.ActivityDrawTemplate)) { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITYTEMPLATE, false, true); } else { view.HandleFunctionOpen(); } break; case MessageConst.CMD_MAIN_ON_ACTIVITYCAPSULETEMPLATE_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITYCAPSULETEMPLATE, false, true); break; case MessageConst.CMD_MAIN_ON_TOTALRECHARGE_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITY, false, true, GlobalData.ActivityModel.GetActivityVo(ActivityType.ActivityAccumulativeRecharge).JumpId); break; case MessageConst.CMD_MAIN_ON_ACTIVITYMUSICTEMPLATE_BTN: ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_ACTIVITYMUSICTEMPLATE, false, true); break; default: return; } if (isStopPlayDubbing) { StopPlayingDubbing(); } }
private void OnGetBalance(TxBalanceRes res) { int num = (int)(res.Balance / 10); transform.GetText("BalanceText").text = I18NManager.Get("Shop_TencentBalance", num); }