public void Contains_test( double rx, double ry, double rw, double rh, double x, double y, bool contains) { Hyperrectangle hr = new Hyperrectangle(rx, ry, rw, rh); RectangleF rf = new RectangleF((float)rx, (float)ry, (float)rw, (float)rh); bool expected = rf.Contains((float)x, (float)y); bool actual = hr.Contains(x, y); Assert.AreEqual(expected, actual); Assert.AreEqual(expected, contains); }
public void Contains_test( int rx, int ry, int rw, int rh, int x, int y, bool contains) { Hyperrectangle hr = new Hyperrectangle(rx, ry, rw, rh); Rectangle rf = new Rectangle(rx, ry, rw, rh); bool expected = rf.Contains(x, y); bool actual = hr.Contains(x, y); Assert.AreEqual(expected, actual); Assert.AreEqual(expected, contains); }
private IList <TNode> getNodesInsideRegion(TNode node, Hyperrectangle region, Hyperrectangle subRegion) { var result = new List <TNode>(); if (node != null && region.IntersectsWith(subRegion)) { if (region.Contains(node.Position)) { result.Add(node); } result.AddRange(getNodesInsideRegion(node.Left, region, leftRect(subRegion, node))); result.AddRange(getNodesInsideRegion(node.Right, region, rightRect(subRegion, node))); } return(result); }