Esempio n. 1
0
        /// <summary>
        ///     Raises when Random Between Two Curves has been selected.
        /// </summary>
        /// <param name="position">Position.</param>
        private void OnRandomBetweenTwoCurves(Rect position)
        {
            position.height = EditorGUIUtility.singleLineHeight;

            HydraEditorUtils.DrawUnindented(() => HydraEditorUtils.ToggleLeftField(position, s_LinearLabel, m_LinearProperty));

            Rect vector3Rect = new Rect(position);

            vector3Rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
            HydraEditorUtils.DrawUnindented(() => EditorGUI.PropertyField(vector3Rect, m_CurvesAProperty, GUIContent.none));

            vector3Rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
            HydraEditorUtils.DrawUnindented(() => EditorGUI.PropertyField(vector3Rect, m_CurvesBProperty, GUIContent.none));
        }
Esempio n. 2
0
        /// <summary>
        ///     Raises when Random Between Two Constants has been selected.
        /// </summary>
        /// <param name="position">Position.</param>
        private void OnRandomBetweenTwoConstants(Rect position)
        {
            HydraEditorUtils.DrawUnindented(() => HydraEditorUtils.ToggleLeftField(position, s_LinearLabel, m_LinearProperty));

            position.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
            HydraEditorUtils.DrawUnindented(() => RandomBlendField(position));

            Rect gradientRect = new Rect(position);

            gradientRect.y    += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
            gradientRect.width = (gradientRect.width - HydraEditorUtils.STANDARD_HORIZONTAL_SPACING) / 2.0f;
            HydraEditorUtils.DrawUnindented(() => EditorGUI.PropertyField(gradientRect, m_ConstValueAProperty, GUIContent.none));

            gradientRect.x += gradientRect.width;
            HydraEditorUtils.DrawUnindented(() => EditorGUI.PropertyField(gradientRect, m_ConstValueBProperty, GUIContent.none));
        }
Esempio n. 3
0
        /// <summary>
        ///     Override this method to make your own GUI for the property
        /// </summary>
        /// <param name="position">Position</param>
        /// <param name="prop">Property</param>
        /// <param name="label">Label</param>
        public override void OnGUI(Rect position, SerializedProperty prop, GUIContent label)
        {
            label = EditorGUI.BeginProperty(position, label, prop);

            FindProperties(prop);

            position.height = EditorGUIUtility.singleLineHeight;
            position        = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);

            position.width = HORIZONTAL_SPACING;

            HydraEditorUtils.DrawUnindented(() => HydraEditorUtils.ToggleLeftField(position, s_XLabel, m_XProperty));

            position.x += HORIZONTAL_SPACING;
            HydraEditorUtils.DrawUnindented(() => HydraEditorUtils.ToggleLeftField(position, s_YLabel, m_YProperty));

            position.x += HORIZONTAL_SPACING;
            HydraEditorUtils.DrawUnindented(() => HydraEditorUtils.ToggleLeftField(position, s_ZLabel, m_ZProperty));

            EditorGUI.EndProperty();
        }