public HurrDurr() { Stats = new HurrDurrStats(); }
public HurrDurr(ProjectileManager projectileManager, ICanFire holdingObj, byte slot) : base(projectileManager, holdingObj, slot) { Stats = new HurrDurrStats(); }
public HurrDurr() { Stats = new HurrDurrStats(); }
public HurrDurr(ProjectileManager projectileManager, ICanFire holdingObj, byte slot) : base(projectileManager, holdingObj, slot) { Stats = new HurrDurrStats(); }