private void OnClickRoom(HuntRoomItem item) { if (item != null && item.Info != null) { if (item.Info.playerNums < HuntManager.Instance.RoomMaxPlayer) { HuntEnterRoomUI huntEnterRoomUI = UIManagerControl.Instance.OpenUI("HuntEnterRoomUI", null, false, UIType.NonPush) as HuntEnterRoomUI; huntEnterRoomUI.SetData(item.Info.roomId); } else { UIManagerControl.Instance.ShowToastText(GameDataUtils.GetChineseContent(511623, false)); } } }
private void OnClickQuick(GameObject go) { List <RoomUiInfo> curRoomInfos = HuntManager.Instance.CurRoomInfos; if (curRoomInfos != null) { for (int i = 0; i < curRoomInfos.get_Count(); i++) { if (curRoomInfos.get_Item(i).playerNums < HuntManager.Instance.RoomMaxPlayer) { HuntEnterRoomUI huntEnterRoomUI = UIManagerControl.Instance.OpenUI("HuntEnterRoomUI", null, false, UIType.NonPush) as HuntEnterRoomUI; huntEnterRoomUI.SetData(curRoomInfos.get_Item(i).roomId); return; } } } UIManagerControl.Instance.ShowToastText(GameDataUtils.GetChineseContent(511621, false)); }