private bool removeHumor(List <humeurChance> list, HumorState humeur) { for (int i = 0; i < list.Count; i++) { if (list[i].humeur == humeur) { list.RemoveAt(i); return(true); } } return(false); }
public humeurChance(float chance, HumorState humeur) { this.chance = chance; this.humeur = humeur; }
private void setActualHumor(HumorState state) { actualHumor = state; UpdateUI(); }