/** * 用户活动奖励列表更新 * @param humanSimpleRewardInfoData 活动奖励信息 */ public void GC_UPDATE_HUMAN_ACTIVITY_REWARD(InputMessage data) { HumanSimpleRewardInfoData humanSimpleRewardInfoData = new HumanSimpleRewardInfoData(); int j; humanSimpleRewardInfoData.activityId = data.GetLong(); //活动id ArrayList stateListist = new ArrayList(); int stateLististSize = data.GetShort(); for (j = 0; j < stateLististSize; j++) { int stateListist_Datas = data.GetInt(); //活动领取状态数据 stateListist.Add(stateListist_Datas); } humanSimpleRewardInfoData.stateListist = stateListist; ActivityHandler.Instance().GC_UPDATE_HUMAN_ACTIVITY_REWARD(humanSimpleRewardInfoData); }
/** * 用户活动奖励列表 * @param humanSimpleRewardInfoData 活动奖励信息 */ public void GC_HUMAN_ACTIVITY_REWARD_DATA_LIST(InputMessage data) { int i, size; ArrayList humanSimpleRewardInfoData = new ArrayList(); size = data.GetShort(); for (i = 0; i < size; i++) { HumanSimpleRewardInfoData humanSimpleRewardInfoData_Datas = new HumanSimpleRewardInfoData(); int humanSimpleRewardInfoData_j; humanSimpleRewardInfoData_Datas.activityId = data.GetLong(); ArrayList humanSimpleRewardInfoData_stateListist = new ArrayList(); int humanSimpleRewardInfoData_stateLististSize = data.GetShort(); for (humanSimpleRewardInfoData_j = 0; humanSimpleRewardInfoData_j < humanSimpleRewardInfoData_stateLististSize; humanSimpleRewardInfoData_j++) { int humanSimpleRewardInfoData_stateListist_Datas = data.GetInt(); //活动领取状态数据 humanSimpleRewardInfoData_stateListist.Add(humanSimpleRewardInfoData_stateListist_Datas); } humanSimpleRewardInfoData_Datas.stateListist = humanSimpleRewardInfoData_stateListist; humanSimpleRewardInfoData.Add(humanSimpleRewardInfoData_Datas); } ActivityHandler.Instance().GC_HUMAN_ACTIVITY_REWARD_DATA_LIST(humanSimpleRewardInfoData); }