public Join(DS.Base.IJoin joinGame, Base.ISelect selectGame, Hubs.Base.ISendMessage sendMessage) { this._joinGame = joinGame; this._selectGame = selectGame; this._sendMessage = sendMessage; }
public Start(Base.ISelect selectGame, GameRound.Base.IStart startRound, Hubs.Base.ISendMessage sendMessage) { this._selectGame = selectGame; this._startRound = startRound; this._sendMessage = sendMessage; }
public CheckVotes(Game.Base.ILeave leaveGame, User.Base.ISelect selectUser, DS.Base.ICheckVotes checkVotes, Hubs.Base.ISendMessage sendMessage) { this._leaveGame = leaveGame; this._selectUser = selectUser; this._checkVotes = checkVotes; this._sendMessage = sendMessage; }
public Complete(DS.Base.IComplete completeGameRound, Hubs.Base.ISendMessage sendMessage, Game.Base.IUpdate updateGame) { this._completeGameRound = completeGameRound; this._sendMessage = sendMessage; this._updateGame = updateGame; }
public Insert(DS.Base.IInsert insert, User.Base.ISelect selectUser, Hubs.Base.ISendMessage sendMessage, AS.GamePlayerKickVote.Base.ICheckVotes checkVotes) { this._insert = insert; this._selectUser = selectUser; this._sendMessage = sendMessage; this._checkVotes = checkVotes; }
public Leave(DS.Game.Base.ILeave leaveGame, Game.Base.ISelect selectGame, Hubs.Base.ISendMessage sendMessage, GameRound.Base.IStart startRound, GameRound.Base.IDelete deleteRound, Base.IUpdate updateGame, GamePlayerCard.Base.IDeal dealCards) { this._leaveGame = leaveGame; this._selectGame = selectGame; this._sendMessage = sendMessage; this._startRound = startRound; this._deleteRound = deleteRound; this._updateGame = updateGame; this._dealCards = dealCards; }