public void Initialize() { _mainCameraRigEntity = _contexts.game.CreateEntity(); _mainCameraRigEntity.AddView(Camera.main.transform.parent.gameObject); _mainCameraRigEntity.AddPosition(Camera.main.transform.parent.position); _mainCameraRigEntity.AddRotation(Camera.main.transform.parent.rotation); _mainCameraRigEntity.isMainCameraRig = true; _mainCameraEntity = _contexts.game.CreateEntity(); _mainCameraEntity.AddView(Camera.main.transform.gameObject); _mainCameraEntity.AddPosition(Camera.main.transform.position); _mainCameraEntity.AddRotation(Camera.main.transform.rotation); _mainCameraEntity.isMainCamera = true; _controls = _contexts.meta.gameConfig.value.controls; _hotkeys = _contexts.meta.gameConfig.value.hotkeys; }
public void Initialize() { CreateMouseEventEntity(); //Controls HotkeysConfig hotkeysConfig = _contexts.meta.gameConfig.value.hotkeys; FieldInfo[] hotkeyFields = hotkeysConfig.GetType().GetFields().Where(f => f.FieldType == typeof(Hotkey)).ToArray(); _hotkeys = new Hotkey[hotkeyFields.Length]; for (int i = 0; i < hotkeyFields.Length; i++) { _hotkeys[i] = (Hotkey)hotkeyFields[i].GetValue(hotkeysConfig); } //Main Ui _mainUiEntity = _contexts.ui.mainUiRootEntity; }