Esempio n. 1
0
        public HotkeySettingsControl()
        {
            InitializeComponent();
            internalSettings = new HotkeySettings();

            HotkeyTextBox.GettingFocus += HotkeyTextBox_GettingFocus;
            HotkeyTextBox.LosingFocus  += HotkeyTextBox_LosingFocus;
            hook = new HotkeySettingsControlHook(Hotkey_KeyDown, Hotkey_KeyUp, Hotkey_IsActive);
        }
        public HotkeySettingsControl()
        {
            InitializeComponent();
            internalSettings = new HotkeySettings();

            HotkeyTextBox.GettingFocus += HotkeyTextBox_GettingFocus;
            HotkeyTextBox.LosingFocus  += HotkeyTextBox_LosingFocus;
            HotkeyTextBox.Unloaded     += HotkeyTextBox_Unloaded;
            hook = new HotkeySettingsControlHook(Hotkey_KeyDown, Hotkey_KeyUp, Hotkey_IsActive, FilterAccessibleKeyboardEvents);
        }
Esempio n. 3
0
        public ShortcutControl()
        {
            InitializeComponent();
            internalSettings = new HotkeySettings();

            this.Unloaded += ShortcutControl_Unloaded;
            hook           = new HotkeySettingsControlHook(Hotkey_KeyDown, Hotkey_KeyUp, Hotkey_IsActive, FilterAccessibleKeyboardEvents);
            ResourceLoader resourceLoader = ResourceLoader.GetForViewIndependentUse();

            // We create the Dialog in C# because doing it in XAML is giving WinUI/XAML Island bugs when using dark theme.
            shortcutDialog = new ContentDialog
            {
                XamlRoot          = this.XamlRoot,
                Title             = resourceLoader.GetString("Activation_Shortcut_Title"),
                Content           = c,
                PrimaryButtonText = resourceLoader.GetString("Activation_Shortcut_Save"),
                CloseButtonText   = resourceLoader.GetString("Activation_Shortcut_Cancel"),
                DefaultButton     = ContentDialogButton.Primary,
            };
            shortcutDialog.PrimaryButtonClick += ShortcutDialog_PrimaryButtonClick;
            shortcutDialog.Opened             += ShortcutDialog_Opened;
            shortcutDialog.Closing            += ShortcutDialog_Closing;
        }