Esempio n. 1
0
            protected override void OnWindow(int id)
            {
                HotkeyManager manager = NanoGauges.hotkeyManager;

                GUILayout.BeginVertical();
                //
                manager.enabled = GUILayout.Toggle(manager.enabled, "Hotkeys enabled");
                //
                GUILayout.Label("", STYLE_SEPARATOR);
                //
                GUILayout.BeginHorizontal();
                manager.SetEnabled(HotkeyManager.HOTKEY_MAIN, GUILayout.Toggle(manager.IsEnabled(HotkeyManager.HOTKEY_MAIN), ""));
                KeyCodeButton(KeyCode.LeftControl, "LEFT CTRL");
                KeyCodeButton(KeyCode.RightControl, "RIGHT CTRL");
                KeyCodeButton(KeyCode.LeftShift, "LEFT SHIFT");
                KeyCodeButton(KeyCode.RightShift, "RIGHT SHIFT");
                KeyCodeButton(KeyCode.LeftAlt, "LEFT ALT");
                KeyCodeButton(KeyCode.RightAlt, "RIGHT ALT");
                GUILayout.EndHorizontal();

                //
                GUILayout.Label("", STYLE_SEPARATOR);
                //

                //
                KeyCode main_hotkey = manager.GetKeyCode(HotkeyManager.HOTKEY_MAIN);

                GUILayout.BeginHorizontal();
                DrawHotkey("Standard", HotkeyManager.HOTKEY_SET_STANDARD, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Next set", HotkeyManager.HOTKEY_NEXTSET);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Launch", HotkeyManager.HOTKEY_SET_LAUNCH, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Prev set", HotkeyManager.HOTKEY_PREVSET);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Land", HotkeyManager.HOTKEY_SET_LAND, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Hide gauges", HotkeyManager.HOTKEY_HIDE);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Docking", HotkeyManager.HOTKEY_SET_DOCK, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Hide gauges", HotkeyManager.HOTKEY_ALT_HIDE, main_hotkey);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Orbit", HotkeyManager.HOTKEY_SET_ORBIT, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Reset layout", HotkeyManager.HOTKEY_STANDARDLAYOUT, main_hotkey);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Flight", HotkeyManager.HOTKEY_SET_FLIGHT, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Auto layout", HotkeyManager.HOTKEY_AUTOLAYOUT, main_hotkey);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Set 1", HotkeyManager.HOTKEY_SET_SET1, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Enable all", HotkeyManager.HOTKEY_SET_ENABLE_ALL, main_hotkey);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Set 2", HotkeyManager.HOTKEY_SET_SET2, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Config window", HotkeyManager.HOTKEY_WINDOW_CONFIG, main_hotkey);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Set 3", HotkeyManager.HOTKEY_SET_SET3, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Lock Profile", HotkeyManager.HOTKEY_LOCK_PROFILE);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Next Navpoint", HotkeyManager.HOTKEY_SELECT_NAV, main_hotkey);
                GUILayout.FlexibleSpace();
                DrawHotkey("Drag&Close", HotkeyManager.HOTKEY_CLOSE_AND_DRAG);
                GUILayout.EndHorizontal();
                //
                GUILayout.BeginHorizontal();
                DrawHotkey("Align. gauge", HotkeyManager.HOTKEY_ALIGNMENT_GAUGE, main_hotkey);
                GUILayout.EndHorizontal();

                GUILayout.FlexibleSpace();
                GUILayout.BeginHorizontal();
                if (GUILayout.Button("Reset to defaults", HighLogic.Skin.button))
                {
                    manager.SetDefaultHotkeys();
                }
                GUILayout.FlexibleSpace();
                if (GUILayout.Button("Save", HighLogic.Skin.button))
                {
                    NanoGauges.configuration.Save();
                }
                if (GUILayout.Button("Close", HighLogic.Skin.button))
                {
                    SetVisible(false);
                }
                GUILayout.EndHorizontal();

                GUILayout.EndVertical();
                //
                DragWindow();
            }
Esempio n. 2
0
            private void DrawHotkey(String name, int id, KeyCode main_hotkey)
            {
                HotkeyManager manager = NanoGauges.hotkeyManager;

                Reference <bool> input = manager.GetInput(id);

                KeyCode keycode = manager.GetKeyCode(id);
                bool    enabled = manager.IsEnabled(id);

                GUILayout.BeginHorizontal();

                enabled = GUILayout.Toggle(enabled, " ");
                manager.SetEnabled(id, enabled);

                GUILayout.Label(name, STYLE_NAME);

                if (main_hotkey != KeyCode.None)
                {
                    GUILayout.Label(main_hotkey.ToString().Limit(12), STYLE_CHORD);
                    GUILayout.Label("+", STYLE_LABEL);
                }
                else
                {
                    GUILayout.Label("", STYLE_CHORD);
                    GUILayout.Label("", STYLE_LABEL);
                }

                String text = input.value ? "press" : keycode.ToString().Limit(10);

                Utils.SetTextColor(STYLE_HOTKEY_BUTTON, input.value ? Constants.ORANGE : Color.white);
                if (GUILayout.Button(text, STYLE_HOTKEY_BUTTON))
                {
                    if (input.value)
                    {
                        keycode     = KeyCode.None;
                        input.value = false;
                    }
                    else
                    {
                        input.value = true;
                    }
                }
                if (input.value)
                {
                    if (Input.anyKeyDown)
                    {
                        // do not recognize this input as a hotkey
                        manager.ignoring = true;

                        input.value = false;
                        KeyCode[] keys = Utils.GetPressedKeys();
                        if (keys != null && keys.Length > 0)
                        {
                            keycode = keys[0];
                            if (HotkeyManager.ValidKeyCode(keys[0]))
                            {
                                manager.SetKeyCode(id, keycode);
                            }
                        }
                    }
                }
                GUILayout.FlexibleSpace();
                GUILayout.EndHorizontal();
            }