public System.Threading.Tasks.Task <HostForGame.ServiceServerGame.SPlayer> CheckPlayerAsync(HostForGame.ServiceServerGame.SPlayer newPlayer)
 {
     return(base.Channel.CheckPlayerAsync(newPlayer));
 }
 public HostForGame.ServiceServerGame.SPlayer CheckPlayer(HostForGame.ServiceServerGame.SPlayer newPlayer)
 {
     return(base.Channel.CheckPlayer(newPlayer));
 }