public static void BeforeScenario() { ExecutionContext.Instance.FireExecutionBeforeScenarioEvent(); HookProcessor.Process(HookType.BeforeScenario); }
public static void AfterScenario() { ExecutionContext.Instance.FireExecutionAfterScenarioEvent(); HookProcessor.Process(HookType.AfterScenario); }
public static void AfterFeature() { ExecutionContext.Instance.FireExecutionAfterFeatureEvent(); HookProcessor.Process(HookType.AfterFeature); }
public static void BeforeFeature() { ExecutionContext.Instance.FireExecutionBeforeFeatureEvent(); HookProcessor.Process(HookType.BeforeFeature); }
public static void AfterTestRun() { ExecutionContext.Instance.FireAfterExecutionEvent(); HookProcessor.Process(HookType.AfterExecution); }
public static void BeforeTestRun() { ExecutionContext.Instance.FireBeforeExecutionEvent(); HookProcessor.Process(HookType.BeforeExecution); }
public static void AfterStep() { ExecutionContext.Instance.FireExecutionAfterStepEvent(); HookProcessor.Process(HookType.AfterStep); }