//
 // Start
 //
 void Start()
 {
     serverScript = GetComponent<HookHeadServerBehaviour>();
 }
    //
    // Start
    //
    void Start()
    {
        agent      			= GetComponent<NavMeshAgent>();
        hookScript			= hookHead.GetComponent<HookHeadServerBehaviour>();
        clientScript		= GetComponent<PlayerClientBehaviour>();

        // Try to find the game manager script. If we can't find one, null will flag that there are no game rules
        // to follow.
        gameTypeScript 		= GameObject.FindGameObjectWithTag( gameControllerTag ).GetComponent<GameTypeManager>();
    }