private void AddGameButton_Click(object sender, EventArgs e)
        {
            AlertDialog.Builder builder  = new AlertDialog.Builder(this);
            LayoutInflater      inflater = LayoutInflater;
            View view = inflater.Inflate(Resource.Layout.popup_new_game_layout, null);

            EditText opponentName   = view.FindViewById <EditText>(Resource.Id.opponentInputText);
            CheckBox isHomeCheckBox = view.FindViewById <CheckBox>(Resource.Id.isHomeCheckBox);

            //string text = MainViewModel.Instance.GetDb().ToString();
            builder.SetView(view)
            .SetPositiveButton("OK", (s, args) =>
            {
                //MainViewModel.Instance.GetData();
                myViewModel.CreateGame(opponentName.Text, DateTime.Now, isHomeCheckBox.Checked);
            })
            .SetNegativeButton("Cancel", (s, args) => {
                //MainViewModel.Instance.DataBase();
            });

            builder.Show();
        }