Esempio n. 1
0
        void OnClick(MenuButton bt)
        {
            switch (bt.Type)
            {
            case MenuButtonType.MusicToggle:     // Music on/off
                AudioManager.I.ToggleMusic();
                BtMusic.Toggle(AudioManager.I.MusicEnabled);
                break;

            case MenuButtonType.FxToggle:     // FX on/off
                AppManager.I.AppSettingsManager.ToggleQualitygfx();
                BtFx.Toggle(AppManager.I.AppSettings.HighQualityGfx);
                break;

            case MenuButtonType.Continue:
                HomeMngr.Play();
                break;

            case MenuButtonType.Credits:
                CreditsWindow.Open();
                break;
            }
        }
Esempio n. 2
0
        void Start()
        {
            // By default, the letter shows a truly random letter
            LLInStage.Init(AppManager.I.Teacher.GetRandomTestLetterLL(useMaxJourneyData: true));

            Setup();

            btAddTween = BtAdd.transform.DORotate(new Vector3(0, 0, -45), 0.3f).SetAutoKill(false).Pause()
                         .SetEase(Ease.OutBack)
                         .OnRewind(() => {
                if (AppManager.I.PlayerProfileManager.GetPlayersIconData() == null ||
                    AppManager.I.PlayerProfileManager.GetPlayersIconData().Count == 0)
                {
                    BtAdd.Pulse();
                }
            });
            btPlayTween = DOTween.Sequence().SetAutoKill(false).Pause()
                          .Append(BtPlay.RectT.DOAnchorPosY(-210, 0.2f).From(true))
                          .OnPlay(() => BtPlay.gameObject.SetActive(true))
                          .OnRewind(() => BtPlay.gameObject.SetActive(false))
                          .OnComplete(() => BtPlay.Pulse());

            BtPlay.gameObject.SetActive(false);

            // Listeners
            BtAdd.Bt.onClick.AddListener(() => OnClick(BtAdd));
            BtPlay.Bt.onClick.AddListener(() => {
                AudioManager.I.PlaySound(Sfx.UIButtonClick);
                HomeScene.Play();
            });
            foreach (PlayerIcon pIcon in playerIcons)
            {
                PlayerIcon p = pIcon;
                p.UIButton.Bt.onClick.AddListener(() => OnSelectProfile(p));
            }
        }