public void Draw() { spriteBatch.Draw(AllWords.WordsLists[CategoryIndex][CurrentWordIndex].Image, new Vector2(320, 64), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); spriteBatch.Draw(BackGround, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); HomeButton.Draw(); ArrowRight.Draw(); if (!UsedHint) { HintButton.Draw(); } else { HintButtonUsed.Draw(); } foreach (Block block in BlockList) { block.Draw(); } foreach (Block block in EmptyList) { block.Draw(); } }
public void Draw() { spriteBatch.Draw(Background, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); HomeButton.Draw(); foreach (Block block in BlockList) { block.DrawBig(); } foreach (Block block in HiddenList) { if (!block.IsSelected && !block.IsEmptyBlock) { block.DrawBig(); } } CheckWin(); if (DidWin) { spriteBatch.Draw(WinnerSplash, new Vector2(256, 144), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); //NewButton = new MenuButton(new Vector2(480, 448), "NewButton", gameContent.arrorRight, spriteBatch, gameContent); NewButton.Draw(); } }
public void Draw() { spriteBatch.Draw(Background, new Vector2(0, 0), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); WordBox.Draw(); for (int ii = 0; ii < PlayFieldWidth; ii++) { for (int jj = 0; jj < PlayFieldHeight; jj++) { CurrentLetter2DArray[ii, jj].Draw(); } } HomeButton.Draw(); Drawable.Draw(); if (Won) { spriteBatch.Draw(WinnerSplash, new Vector2(256, 144), null, Color.White, 0, new Vector2(0, 0), 1f, SpriteEffects.None, 0); NewButton = new MenuButton(new Vector2(480, 448), "NewButton", gameContent.arrorRight, spriteBatch, gameContent); NewButton.Draw(); } }