Esempio n. 1
0
    IEnumerator spawnCount(int money1, int money2, int money3)
    {
        AudioManager.PlaySound(AudioManager.Audio.rise01);
        for (int i = 1; i <= money1; ++i)
        {
            gameOverMenu.moneyTargetText1.text = i.ToString();
            yield return(new WaitForSeconds(0.015f));
        }

        AudioManager.PlaySound(AudioManager.Audio.rise02);
        for (int i = 1; i <= money2; ++i)
        {
            gameOverMenu.moneyTargetText2.text = i.ToString();
            yield return(new WaitForSeconds(0.015f));
        }

        AudioManager.PlaySound(AudioManager.Audio.rise03);
        for (int i = 1; i <= money3; ++i)
        {
            gameOverMenu.moneyTargetText3.text = i.ToString();
            yield return(new WaitForSeconds(0.015f));
        }

        AudioManager.PlaySound(AudioManager.Audio.rise04);
        int total = money1 + money2 + money3;

        for (int i = 1; i <= total; ++i)
        {
            gameOverMenu.moneyTotalText.text = i.ToString();
            yield return(new WaitForSeconds(0.015f));
        }

        Color32 gray = new Color32(255, 255, 255, 255);

        AdvertBtn.GetComponent <Button>().enabled = true;
        HomeBtn.GetComponent <Button>().enabled   = true;
        LevelBtn.GetComponent <Button>().enabled  = true;
        AdvertBtn.GetComponent <Image>().color    = gray;
        HomeBtn.GetComponent <Image>().color      = gray;
        LevelBtn.GetComponent <Image>().color     = gray;
    }