private async void LoginAction(object sender, RoutedEventArgs e) { Controller controller = Controller.Instance; var response = await controller.Login(EmailBox.Text, PasswordBox.Password); var responseString = await response.Content.ReadAsStringAsync(); var details = JObject.Parse(responseString); var message = details["message"]?.ToString() ?? ""; var success = bool.Parse(details["success"]?.ToString() ?? "False"); if (success) { ErrorBox.Content = message; ErrorBox.Background = Brushes.LawnGreen; ErrorBox.Visibility = Visibility.Visible; Content = new Home.Home(); } else { ErrorBox.Content = message; ErrorBox.Visibility = Visibility.Visible; } }
public Building(Home.Home home) : base(home) { }
public Trap(Home.Home home) : base(home) { }
/// <summary> /// 取消事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btNo_Click(object sender, RoutedEventArgs e) { Home.Home view = new Home.Home(); view.InitView(_Main); view.InitData(); }
public GameObject(Home.Home home) { Home = home; Position = Vector2.Zero; Components = new List <Component>(); }
public Obstacle(Home.Home home) : base(home) { }
public VillageObject(Home.Home home) : base(home) { }
public Deco(Home.Home home) : base(home) { }