// Use this for initialization void Start() { dialogBox = GameObject.Find("Canvas3D/DialogBox").GetComponent <DialogBox>(); submitBtn = GameObject.Find("Canvas3D/SubmitBtn").transform; mouseIcon2D = GameObject.Find("Canvas2D/MouseIcon"); mouseIcon3D = GameObject.Find("Canvas3D/Mouse").transform; mouseCountDown = GameObject.Find("Canvas3D/Mouse/MouseCountDown").GetComponent <UIEffects>(); initSubmitPose = submitBtn.localPosition; holoGrid = Items.GetComponent <HoloGrid>(); itemsRootTran = Items.transform; }
void Awake() { darkness = MiscUtils.FindChildInHierarchy(gameObject, "CenterEyeAnchor").transform.Find("Darkness").GetComponent <HoloGrid>(); avatarXform = GameObject.Find("Player").transform; ghostAvatar = FindObjectOfType <GhostAvatar>(); animator = avatarXform.GetComponent <Animator>(); playerHead = avatarXform.GetComponent <PlayerHead>(); motionController = avatarXform.GetComponent <MotionController>(); originalParentXform = transform.parent; Singletons.timeManager.OnTimeWarpChangedEvent += OnTimeWarpChanged; }
void Awake() { characters[0] = GameObject.Find("Carl").transform; characters[1] = GameObject.Find("Socrates").transform; GameObject cameraPivotGO = GameObject.Find("CameraPivot_TwoPerspectives"); cameraPivotTransform = cameraPivotGO.transform; cameraControl = cameraPivotTransform.GetComponentInChildren <CameraControlTwoPerspectives>(); cameraControl.OnPerspectiveChange += OnPerspectiveChange; cameraTransform = cameraControl.transform.Find("OVRCameraRig"); playerCamera = cameraTransform.GetComponent <MainCameraBase> (); darkness = GameObject.Find("OVRCameraRig").transform.Find("TrackingSpace/CenterEyeAnchor/Darkness").GetComponent <HoloGrid>(); }
void Awake() { characters[0] = GameObject.Find("Carl").transform; characters[1] = GameObject.Find("Socrates").transform; GameObject cameraPivotGO = GameObject.Find("CameraPivot_TwoPerspectives"); cameraPivotTransform = cameraPivotGO.transform; cameraControl = cameraPivotTransform.GetComponentInChildren<CameraControlTwoPerspectives>(); cameraControl.OnPerspectiveChange += OnPerspectiveChange; cameraTransform = cameraControl.transform.Find("OVRCameraRig"); playerCamera = cameraTransform.GetComponent<MainCameraBase> (); darkness = GameObject.Find("OVRCameraRig").transform.Find("TrackingSpace/CenterEyeAnchor/Darkness").GetComponent<HoloGrid>(); }