Esempio n. 1
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 protected static void DamageOnHit(HittableObject target, Bullet bullet, RaycastHit rch, ref bool pierce)
 {
     target.Damage(bullet);
 }
Esempio n. 2
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	protected virtual void Collided(HittableObject away, HittableObject home)
	{
		away.Damage(this);
		Damage(away);
	}
Esempio n. 3
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 protected virtual void Collided(HittableObject away, HittableObject home)
 {
     away.Damage(this);
     Damage(away);
 }
Esempio n. 4
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	protected static void DamageOnHit(HittableObject target, Bullet bullet, RaycastHit rch, ref bool pierce)
	{
		target.Damage(bullet);
	}
Esempio n. 5
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	protected virtual void ChargedDamageOnHit(HittableObject target, Bullet bullet, RaycastHit rch, ref bool pierce)
	{
		for (int i = 0; i < charged; i++)
			target.Damage(bullet);
	}