private void Awake() { originalDamageValue = hitboxValues.damageValue; originalHitStun = hitboxValues.hitstunTime; _parent = transform.parent.GetComponent <HitboxGroup>(); enabled = _parent.enabledByDefault /* || _parent.eventLess*/; }
private void Awake() { _parent = GetComponentInParent <HitboxGroup>(); _hitbox = GetComponent <Hitbox>(); _hitbox.enabled = false; }