Esempio n. 1
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        public static UnitPoint GetBulgeCenter(UnitPoint vertex, UnitPoint cutoffPoint, UnitPoint cutoffPoint2, double radius)
        {
            UnitPoint midPoint       = HitUtil.LineMidpoint(cutoffPoint, cutoffPoint2);
            double    midAngle       = HitUtil.LineAngleR(vertex, midPoint, 0);
            double    sideLen        = GetDistanceBetweenVertexAndCutoffPoint(radius, midAngle * 2);
            double    vertexToCenter = radius * radius + sideLen * sideLen;
            UnitPoint center         = HitUtil.LineEndPoint(vertex, midAngle, vertexToCenter);

            return(center);
        }
Esempio n. 2
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        /// <summary>
        /// 获取离交点距离一定的点
        /// </summary>
        /// <param name="p1"></param>
        /// <param name="p2"></param>
        /// <param name="p3"></param>
        /// <param name="radius"></param>
        /// <returns></returns>
        public static List <UnitPoint> GetCufPoint(UnitPoint p1, UnitPoint p2, UnitPoint p3, double radius)
        {
            List <UnitPoint> cutPoints = new List <UnitPoint>();
            double           angle     = HitUtil.LineAngleR(p2, p1, 0);
            UnitPoint        cutPoint  = HitUtil.LineEndPoint(p2, angle, radius);

            cutPoints.Add(cutPoint);
            angle    = HitUtil.LineAngleR(p2, p3, 0);
            cutPoint = HitUtil.LineEndPoint(p2, angle, radius);
            cutPoints.Add(cutPoint);
            return(cutPoints);
        }
Esempio n. 3
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        public static List <UnitPoint> GetCufoffPoint(UnitPoint p1, UnitPoint p2, UnitPoint p3, double radius)
        {
            List <UnitPoint> cutoffPoints = new List <UnitPoint>();
            double           lineAngle    = CalTwoLinesAngleFromThreePoints(p1, p2, p3);
            double           length       = radius / Math.Tan(lineAngle / 2);
            double           preAngle     = HitUtil.LineAngleR(p2, p1, 0);
            UnitPoint        prePoint     = HitUtil.LineEndPoint(p2, preAngle, length);

            //UnitPoint prePoint = HitUtil.PointOnCircle(p2, length, preAngle);
            cutoffPoints.Add(prePoint);
            double    nextAngle = HitUtil.LineAngleR(p2, p3, 0);
            UnitPoint nextPoint = HitUtil.LineEndPoint(p2, nextAngle, length);

            //UnitPoint nextPoint = HitUtil.PointOnCircle(p2, length, nextAngle);
            cutoffPoints.Add(nextPoint);
            return(cutoffPoints);
        }
Esempio n. 4
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        private void GetMultiLineLeadLineParams(IDrawObject drawObject, LineInOutParamsModel leadInOutParamsModel)
        {
            MultiSegmentLineBase multiSegmentLine = drawObject as MultiSegmentLineBase;
            int segment = 0;

            if (multiSegmentLine != null)
            {
                //所在段数必须合法
                segment = DrawingOperationHelper.GetPointInLineIndex(multiSegmentLine, this.p2);
                int nextIndex = (segment + 1 >= multiSegmentLine.PointCount && multiSegmentLine.IsCloseFigure) ? 0 : segment + 1;
                if (double.IsNaN(multiSegmentLine.Points[segment].Bulge))
                {
                    double partLen = HitUtil.Distance(multiSegmentLine.Points[segment].Point, this.p2);
                    double allLen  = HitUtil.Distance(multiSegmentLine.Points[segment].Point, multiSegmentLine.Points[nextIndex].Point);
                    float  percent = (float)(segment + partLen / allLen);
                    leadInOutParamsModel.FigureTotalLength = (float)(DrawingOperationHelper.GetLengthByPositionInPolyLine(multiSegmentLine.Points, multiSegmentLine.IsCloseFigure, percent) / multiSegmentLine.SizeLength);
                    //角度(p1p2与当前线段所成夹角或与圆弧在当前鼠标点位置的切点出的切线所成夹角)
                    this.p2 = HitUtil.FindApparentIntersectPoint(this.p1, this.p2, multiSegmentLine.Points[segment].Point, multiSegmentLine.Points[nextIndex].Point);
                    double    lineAngle          = HitUtil.LineAngleR(multiSegmentLine.Points[nextIndex].Point, multiSegmentLine.Points[segment].Point, 0);
                    UnitPoint extensionCordPoint = HitUtil.LineEndPoint(multiSegmentLine.Points[segment].Point, lineAngle, 5);
                    leadInOutParamsModel.LineInAngle = (float)BulgeHelper.CalTwoLinesAngleFromThreePoints(extensionCordPoint, this.p2, this.p1);
                    multiSegmentLine.IsInnerCut      = HitUtil.IsClockwiseByCross(this.p1, this.p2, extensionCordPoint) == multiSegmentLine.Clockwise ? false : true;
                }
                else
                {
                    ArcModelMini arcModelMini = DrawingOperationHelper.GetArcParametersFromBulge(multiSegmentLine.Points[segment].Point, multiSegmentLine.Points[nextIndex].Point, (float)multiSegmentLine.Points[segment].Bulge);
                    float        percent      = segment + DrawingOperationHelper.GetPercentInArcByPoint(arcModelMini, this.p2);
                    leadInOutParamsModel.FigureTotalLength = (float)(DrawingOperationHelper.GetLengthByPositionInPolyLine(multiSegmentLine.Points, multiSegmentLine.IsCloseFigure, percent) / multiSegmentLine.SizeLength);
                    bool isInner;
                    leadInOutParamsModel.LineInAngle = DrawingOperationHelper.GetLeadLineAngleArc(this.p1, this.p2, arcModelMini.Center, arcModelMini.Clockwise, out isInner);
                    multiSegmentLine.IsInnerCut      = isInner;
                }
            }
            //长度(p1p2的长度)
            leadInOutParamsModel.LineInLength = (float)HitUtil.Distance(p1, p2);
        }