private static void CheckHingeBlock(BlockConfigModalParameters parameters, GameObject blockObject) { HingeBlock hingeBlockComponent = blockObject.GetComponent <HingeBlock>(); if (hingeBlockComponent != null) { parameters.panelParametersList.Add(new HingeBlockConfigPanelParameters(hingeBlockComponent)); } }
public HingeBlockConfigPanelParameters(HingeBlock hingeBlockComponent) { this.hingeBlockComponent = hingeBlockComponent; }