public void GameOver() { if (score > PlayerPrefs.GetInt("highscoreTable")) { username = PlayerPrefs.GetString("Username"); HighScores.AddHighscoreEntry(score, username); } SceneManager.LoadScene("3Exit"); }
public void GameOver() { if (score > PlayerPrefs.GetInt("highscoreTable")) { username = PlayerPrefs.GetString("Username"); HighScores.AddHighscoreEntry(score, username); } SceneManager.LoadScene("3Exit"); }