Esempio n. 1
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    /// <summary>
    /// returns the hfexcoordinate the mouse is at
    /// </summary>
    /// <returns></returns>
    public HexCoordinate MousePostion()
    {
        Vector2 pos = Input.mousePosition;
        Ray     ray = Camera.main.ScreenPointToRay(pos);

        //Create a plane to represent our game grid
        Plane plane = new Plane(Vector3.forward, 0.0f);

        //Do a raycast to find on the ray where we intersect with our game board
        float d;

        plane.Raycast(ray, out d);

        //Check if we collided
        if (d > 0)
        {
            //Get the position along the ray that we collided
            Vector3 hitPoint = ray.GetPoint(d);
            //Return the HexCoordinate Conversion
            HexCoordinate hex = HexCoordinate.GetHexPositionFromWorld(hitPoint);
            Debug.Log(hex);
            return(hex);
        }
        else
        {
            Debug.LogError("Unable to decect mouse click on game board.");
            return(new HexCoordinate(0, 0));
        }
    }