public void SetPlayerInfo(bool isAutoSelect, Dictionary <int, PartyIconColor> playerPartyIcons, Dictionary <long, string> matchAwardDictionary) { var playerInfo = Database.ReplaysDb().HotsPlayer.ReadRecordFromPlayerId(Player.PlayerId); Hero hero = HeroesIcons.HeroesData(Build).HeroData(Player.Character, includeAbilities: false, additionalUnits: false); LeaderboardPortrait = Player.Character != "None" ? hero.HeroPortrait.LeaderboardImage() : null; Silenced = Player.IsSilenced; VoiceSilenced = Player.IsVoiceSilenced; CharacterName = hero.Name; PlayerName = Database.SettingsDb().UserSettings.IsBattleTagHidden ? HeroesHelpers.BattleTags.GetNameFromBattleTagName(playerInfo.BattleTagName) : playerInfo.BattleTagName; PlayerBattleTagName = playerInfo.BattleTagName; PlayerRegion = (Region)playerInfo.BattleNetRegionId; IsUserPlayer = (playerInfo.PlayerId == UserProfile.PlayerId && playerInfo.BattleNetRegionId == UserProfile.RegionId) ? true : false; HasActiveBoost = Player.HasActiveBoost; if (Player.Team == 4) { CharacterLevel = "Observer"; } else { CharacterLevel = isAutoSelect ? "Auto Select" : Player.CharacterLevel.ToString(); } PlayerTag = new PlayerTag { PlayerName = PlayerName, AccountLevel = Player.AccountLevel > 0 ? Player.AccountLevel.ToString() : "N/A", TotalSeen = playerInfo.Seen, LastSeenBefore = playerInfo.LastSeenBefore.HasValue ? playerInfo.LastSeenBefore.Value.ToString() : "Never", FormerPlayerNames = Database.ReplaysDb().RenamedPlayer.ReadPlayersFromPlayerId(playerInfo.PlayerId), Notes = playerInfo.Notes ?? string.Empty, }; HeroDescription = new HeroDescription { HeroName = hero.Name, Description = hero.Description.ColoredText, Franchise = hero.HeroFranchiseImage(), Type = hero.Type, Difficulty = hero.Difficulty, Roles = hero.Roles.ToList(), ExpandedRole = hero.ExpandedRole, }; if (playerPartyIcons.ContainsKey(Player.PlayerNumber)) { SetPartyIcon(playerPartyIcons[Player.PlayerNumber]); } if (matchAwardDictionary.ContainsKey(Player.PlayerId)) { SetMVPAward(matchAwardDictionary[Player.PlayerId]); } }
public void SetTalents(ReplayMatchPlayerTalent playerTalentList) { Talent talent1 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName1); Talent talent4 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName4); Talent talent7 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName7); Talent talent10 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName10); Talent talent13 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName13); Talent talent16 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName16); Talent talent20 = HeroesIcons.HeroesData(Build).HeroData(playerTalentList.Character).GetTalent(playerTalentList.TalentName20); Talents.Add(talent1.AbilityTalentImage()); Talents.Add(talent4.AbilityTalentImage()); Talents.Add(talent7.AbilityTalentImage()); Talents.Add(talent10.AbilityTalentImage()); Talents.Add(talent13.AbilityTalentImage()); Talents.Add(talent16.AbilityTalentImage()); Talents.Add(talent20.AbilityTalentImage()); TalentNames.Add(talent1.Name); TalentNames.Add(talent4.Name); TalentNames.Add(talent7.Name); TalentNames.Add(talent10.Name); TalentNames.Add(talent13.Name); TalentNames.Add(talent16.Name); TalentNames.Add(talent20.Name); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent1.Name}:</c> {talent1.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent4.Name}:</c> {talent4.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent7.Name}:</c> {talent7.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent10.Name}:</c> {talent10.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent13.Name}:</c> {talent13.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent16.Name}:</c> {talent16.Tooltip?.ShortTooltip?.ColoredText}"); TalentShortTooltips.Add($"<c val=\"FFFFFF\">{talent20.Name}:</c> {talent20.Tooltip?.ShortTooltip?.ColoredText}"); TalentFullTooltips.Add(talent1.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent4.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent7.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent10.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent13.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent16.Tooltip?.FullTooltip?.ColoredText); TalentFullTooltips.Add(talent20.Tooltip?.FullTooltip?.ColoredText); TalentSubInfo.Add(talent1.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent4.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent7.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent10.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent13.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent16.Tooltip.GetTalentSubInfo()); TalentSubInfo.Add(talent20.Tooltip.GetTalentSubInfo()); }
public StatsPartiesViewModel(IInternalService internalService, ILoadingOverlayWindowService loadingOverlayWindow) : base(internalService) { LoadingOverlayWindow = loadingOverlayWindow; SeasonList.Add(InitialSeasonListOption); SeasonList.AddRange(HeroesHelpers.Seasons.GetSeasonList()); SelectedSeason = SeasonList[0]; HeroesList.Add(InitialHeroListOption); HeroesList.AddRange(HeroesIcons.HeroesData().HeroNames().OrderBy(x => x).ToList()); SelectedCharacter = Enumerable.Repeat(InitialHeroListOption, SelectedCharacter.Length).ToArray(); ClearOptions(); }
public MatchesBase(IInternalService internalService, IWebsiteService website, IMatchesTabService matchesTab, GameMode matchGameMode, MatchesTab currentTab) : base(internalService) { Website = website; MatchesTabService = matchesTab; MatchGameMode = matchGameMode; CurrentTab = currentTab; ShowMatchSummaryButtonEnabled = true; SeasonList.AddRange(HeroesHelpers.Seasons.GetSeasonList()); SelectedSeasonOption = SeasonList[0]; GameTimeList = HeroesHelpers.GameDateFilters.GameTimeList; SelectedGameTimeOption = FilterGameTimeOption.Any.GetFriendlyName(); GameDateList = HeroesHelpers.GameDateFilters.GameDateList; SelectedGameDateOption = FilterGameDateOption.Any.GetFriendlyName(); MapsList.Add("Any"); MapsList.AddRange(HeroesIcons.Battlegrounds().Battlegrounds(true).Select(x => x.Name).ToList()); SelectedMapOption = MapsList[0]; ReplayBuildsList.Add("Any"); ReplayBuildsList.AddRange(HeroesIcons.HeroBuilds().Builds); SelectedBuildOption = ReplayBuildsList[0]; HeroesList.Add("Any"); HeroesList.AddRange(HeroesIcons.HeroesData().HeroNames().OrderBy(x => x).ToList()); SelectedCharacter = HeroesList[0]; PartyCountList.Add("Any"); PartyCountList.AddRange(HeroesHelpers.Parties.GetPartyList()); SelectedParty = PartyCountList[0]; SelectedAccountLevel = 0; Messenger.Default.Register <MatchesDataMessage>(this, (message) => ReceivedMatchSearchData(message)); Messenger.Default.Register <NotificationMessage>(this, async(message) => await ReceivedMessageAsync(message)); }
public StatsHeroesViewModel(IInternalService internalService, ILoadingOverlayWindowService loadingOverlayWindow) : base(internalService) { LoadingOverlayWindow = loadingOverlayWindow; IsTotalsAveragesChecked = true; IsTalentsChecked = true; IsAwardsChecked = true; SeasonList.Add(InitialSeasonListOption); SeasonList.AddRange(HeroesHelpers.Seasons.GetSeasonList()); SelectedSeason = SeasonList[0]; HeroesList.Add(InitialHeroListOption); HeroesList.AddRange(HeroesIcons.HeroesData().HeroNames().OrderBy(x => x).ToList()); SelectedHero = HeroesList[0]; GameModeList.AddRange(HeroesHelpers.GameModes.GetAllGameModesList()); MapList.AddRange(HeroesIcons.Battlegrounds().Battlegrounds(true).Select(x => x.Name).ToList()); StatsHeroesDataViewModel = new StatsHeroesDataViewModel(internalService, MapList); }