Esempio n. 1
0
 // Use this for initialization
 public void Start()
 {
     SourceSFx = this.GetComponent<AudioSource> () ;
     SourceSFx.clip = PauseSFx;
     SourceSFx.Play ();
     m_Character = Player.GetComponent<Hero_1>();
 }
Esempio n. 2
0
 void InitHero()
 {
     if (hero == null)
     {
         GameObject obj = GameObject.Find("Hero_1(Clone)");
         hero           = obj.GetComponent <Hero_1> ();
         player         = obj.GetComponent <playerTest>();
         playerMovement = hero.GetComponent <PlayerMovement> ();
     }
 }
Esempio n. 3
0
    // Use this for initialization
    void Start()
    {
        state       = -1;
        target      = 0;
        pos         = 0;
        speed       = 5;
        moveSpeed   = 5f;
        battleField = GameObject.Find("battleField");
        gameObject.transform.Rotate(0, 90, 0);

        hero           = this.GetComponent <Hero_1> ();
        playerMovement = hero.GetComponent <PlayerMovement> ();
    }
 private void Start()
 {
     // get the transform of the main camera
     if (Camera.main != null)
     {
         m_Cam = Camera.main.transform;
     }
     // get the third person character ( this should never be null due to require component )
     m_Character = GetComponent<Hero_1>();
 }