Esempio n. 1
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 void Start()
 {
     player = FindObjectOfType<HeroMove>();
 }
Esempio n. 2
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 IEnumerator cd(HeroMove hm)
 {
     //hm.EnableMove = false;
     yield return(new WaitForSeconds(1f));
     //hm.EnableMove = true;
 }
Esempio n. 3
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 // Use this for initialization
 void Start()
 {
     HM     = Hero.GetComponent <HeroMove>();
     HeroRB = Hero.GetComponent <Rigidbody2D>();
     RB2D   = GetComponent <Rigidbody2D>();
 }