private object OnAddExp(params object[] objs) { MajorPlayer player = PlayerManager.GetInstance().MajorPlayer; base.Exp.fillAmount = (float)player.Exp / (float)player.maxExp; if (player.addExp > 0) { HeroMenuView.GetInstance().PlayerMessageList.Add(Util.ADD_EXP + player.addExp); player.addExp = 0; } //Debug.LogError(player.maxExp + " " + player.Exp + " " + base.Exp.fillAmount + " " + player.level); return(null); }
public object OnInitSceneUI(params object[] objs) { //--------- menu begin-------------------------- ButtonBarView.GetInstance().viewType = ViewType.Menu; //ShortcutView.GetInstance(); //old view CMDView.GetInstance().viewType = ViewType.Menu; HitPanelView.GetInstance().viewType = ViewType.Menu; HeroMenuView.GetInstance().viewType = ViewType.Menu; //HeadView.GetInstance();//old view MinMapView.GetInstance().viewType = ViewType.Menu; if (PlayerManager.GetInstance().MajorPlayer.level >= 14) { MissionFollowListView.GetInstance().viewType = ViewType.Menu; } else { MissionFollowView.GetInstance().viewType = ViewType.Menu; } TopRightMenuView.GetInstance().viewType = ViewType.Menu; PveProcessView.GetInstance().viewType = ViewType.Menu; //-----------menu end-------------------- //-----------window begin----------------- PveView.GetInstance(); PveQuitView.GetInstance(); PveAutoFight.GetInstance(); //-----------window end------------------- //----------Tip begin----------- PveFailView.GetInstance(); ReliveView.GetInstance(); //----------Tip end------------- return(null); }