// Use this for initialization
    void Start()
    {
        skillPanel.gameObject.SetActive(false);

        backBtn.onClick.AddListener(BackClick);

        exSkill1Btn.onClick.AddListener(ExSkill1BtnClick);
        exSkill2Btn.onClick.AddListener(ExSkill2BtnClick);

        heroRequest.getAllHero();
    }
    void OneHeroClick()
    {
        OneSelected();

        if (oneHeroBtn.GetComponentInChildren <Text> ().text.Equals("未选择"))
        {
            heroRequest.getAllHero();
        }
        else
        {
            oneHeroRemoveBtn.gameObject.SetActive(true);
        }
    }
Esempio n. 3
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    // Use this for initialization
    void Start()
    {
        RefreshDisplay();

        heroRequest.getAllHero();

        GameObject canvasObj = GameObject.FindGameObjectWithTag("HeroCanvas");

        if (canvasObj != null)
        {
            screenW = canvasObj.GetComponent <RectTransform> ().rect.width;
        }
    }
Esempio n. 4
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    // Use this for initialization
    void Start()
    {
        items = new List <Image> ();

        heroRequest.getAllHero();
    }