Esempio n. 1
0
        public void ShouldMoveToNextPointDown()
        {
            //arange
            Components.Snake     snake        = Components.Snake.Instance;
            Helpers.InputHandler inputHandler = new Helpers.InputHandler();
            snake.Head.X   = Helpers.Constants.SnakeStartPointX;
            snake.Head.Y   = Helpers.Constants.SnakeStartPointY;
            snake.NextMove = snake.MoveDown;

            //act
            inputHandler.KeyPressed(System.ConsoleKey.DownArrow);
            snake.NextMove.Invoke();

            //assert
            Assert.Equal(snake.MoveDown, snake.NextMove);
            Assert.Equal(7, snake.Head.Y);
            Assert.Equal(4, snake.Head.X);
        }
Esempio n. 2
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        public void ShouldMoveToNextPointRight()
        {
            //arange
            Components.Snake     snake        = Components.Snake.Instance;
            Helpers.InputHandler inputHandler = new Helpers.InputHandler();
            snake.Head.X   = Helpers.Constants.SnakeStartPointX;
            snake.Head.Y   = Helpers.Constants.SnakeStartPointY;
            snake.NextMove = snake.MoveRight;

            //act
            inputHandler.KeyPressed(System.ConsoleKey.RightArrow);
            snake.NextMove.Invoke();

            //assert
            Assert.True(snake.IsHitTail());
            Assert.Equal(snake.MoveRight, snake.NextMove);
            Assert.Equal(6, snake.Head.Y);
            Assert.Equal(5, snake.Head.X);
        }
Esempio n. 3
0
        public void ShouldMakeAHit()
        {
            //arange
            Components.Snake     snake        = Components.Snake.Instance;
            Helpers.InputHandler inputHandler = new Helpers.InputHandler();
            snake.Head.X   = Helpers.Constants.SnakeStartPointX;
            snake.Head.Y   = Helpers.Constants.SnakeStartPointY;
            snake.NextMove = snake.MoveRight;

            //act
            inputHandler.KeyPressed(System.ConsoleKey.DownArrow);
            snake.NextMove.Invoke();
            inputHandler.KeyPressed(System.ConsoleKey.LeftArrow);
            snake.NextMove.Invoke();
            inputHandler.KeyPressed(System.ConsoleKey.UpArrow);
            snake.NextMove.Invoke();
            inputHandler.KeyPressed(System.ConsoleKey.RightArrow);
            snake.NextMove.Invoke();

            //assert
            Assert.True(snake.IsHitTail());
        }