public void GiveCursedDebuffMinimum(CharacterBody characterBody, int curseAmount)
 {
     if (characterBody && characterBody.healthComponent)
     {
         var curseDebuffAmount = characterBody.GetBuffCount(RoR2Content.Buffs.PermanentCurse);
         if (curseDebuffAmount < curseAmount)
         {
             HelperUtil.AddBuffStacks(characterBody, RoR2Content.Buffs.PermanentCurse, curseAmount - curseDebuffAmount);
         }
     }
 }