void DoDrawImageCore(Player p, Vec3S32[] marks, DrawArgs dArgs) { Bitmap bmp = HeightmapGen.ReadBitmap(dArgs.Name, "extra/images/", p); if (bmp == null) { return; } ImagePrintDrawOp op = new ImagePrintDrawOp(); op.LayerMode = dArgs.Layer; op.DualLayer = dArgs.Dual; op.CalcState(marks); int width = dArgs.Width == 0 ? bmp.Width : dArgs.Width; int height = dArgs.Height == 0 ? bmp.Height : dArgs.Height; Clamp(p, marks, op, ref width, ref height); if (width < bmp.Width || height < bmp.Height) { bmp = Resize(bmp, width, height); } op.SetLevel(p.level); op.Player = p; op.Source = bmp; op.Palette = dArgs.Pal; op.Filename = dArgs.Name; DrawOpPerformer.Do(op, null, p, marks, false); }
void DoDrawImageCore(Player p, Vec3S32[] m, DrawArgs dArgs) { Bitmap bmp = HeightmapGen.ReadBitmap(dArgs.name, "extra/images/", p); if (bmp == null) { return; } try { bmp.RotateFlip(RotateFlipType.RotateNoneFlipY); } catch (Exception ex) { Server.ErrorLog(ex); bmp.Dispose(); return; } ImagePrintDrawOp op = new ImagePrintDrawOp(); if (Math.Abs(m[1].X - m[0].X) > Math.Abs(m[1].Z - m[0].Z)) { op.Direction = m[1].X <= m[0].X ? 1 : 0; } else { op.Direction = m[1].Z <= m[0].Z ? 3 : 2; } op.Level = p.level; op.Player = p; op.Source = bmp; op.Layer = dArgs.layer; op.Mode = dArgs.popType; op.Filename = dArgs.name; if (op.Layer) { if (op.Mode == 1) { op.Mode = 2; } if (op.Mode == 3) { op.Mode = 4; } } DrawOp.DoDrawOp(op, null, p, m, false); }
void DoDrawImageCore(Player p, Vec3S32[] m, DrawArgs dArgs) { Bitmap bmp = HeightmapGen.ReadBitmap(dArgs.name, "extra/images/", p); if (bmp == null) { return; } try { bmp.RotateFlip(RotateFlipType.RotateNoneFlipY); } catch (Exception ex) { Logger.LogError(ex); bmp.Dispose(); return; } ImagePrintDrawOp op = new ImagePrintDrawOp(); int dir; if (Math.Abs(m[1].X - m[0].X) > Math.Abs(m[1].Z - m[0].Z)) { dir = m[1].X <= m[0].X ? 1 : 0; } else { dir = m[1].Z <= m[0].Z ? 3 : 2; } op.LayerMode = dArgs.layer; op.DualLayer = dArgs.dualLayered; op.CalcState(dir); ResizeImage(p, m, op, ref bmp); op.SetLevel(p.level); op.Player = p; op.Source = bmp; op.Palette = dArgs.palette; op.Filename = dArgs.name; DrawOpPerformer.Do(op, null, p, m, false); }