Esempio n. 1
0
        protected void Awake()
        {
            var comparer = new HeightLayerComparer();

            heights          = new Dictionary <Representable, float>();
            finalOrder       = new SortedList <Representable, float>(comparer);
            comparer.Heights = heights;
        }
Esempio n. 2
0
        protected void Awake()
        {
            var comparer = new HeightLayerComparer();

            heights          = new Dictionary <ScenePositioner, float>();
            finalOrder       = new SortedList <ScenePositioner, float>(comparer);
            comparer.Heights = heights;
        }
        protected void Awake()
        {
            var comparer = new HeightLayerComparer();

            heights                = new Dictionary <ScenePositioner, float>();
            finalOrder             = new SortedList <ScenePositioner, float>(comparer);
            comparer.Heights       = heights;
            this.transitionManager = GetComponent <TransitionManager>();
            Game.Instance.GameState.OnConditionChanged += OnConditionChanged;
        }