protected override void AfterRemovingFromLastPile(int Lasts) { if (Piles.HasCardInColumn(Lasts) || GlobalClass.MainModel !.Heel1.IsEndOfDeck()) { return; } Piles.AddCardToColumn(Lasts, GlobalClass.MainModel.Heel1.DrawCard()); }
public override bool CanAddSingleCard(int whichOne, SolitaireCard thisCard) { if (Piles.HasCardInColumn(whichOne) == false && GlobalClass.MainModel !.Heel1.IsEndOfDeck()) { return(true); } return(Piles.HasCardInColumn(whichOne) == false && GlobalClass.MainModel !.Heel1 !.CardsLeft() == 1); }
protected async override Task ContinueOpenSavedAsync() { //anything else you need will be here var newList = SaveRoot.HeelList.GetNewObjectListFromDeckList(DeckList); GlobalClass.MainModel !.Heel1.OriginalList(newList); await base.ContinueOpenSavedAsync(); }
protected override void AfterShuffleCards() { var thisCol = CardList.Take(13).ToRegularDeckDict(); CardList !.RemoveRange(0, 13); GlobalClass.MainModel !.Heel1.OriginalList(thisCol); thisCol = CardList.Take(1).ToRegularDeckDict(); CardList.RemoveRange(0, 1); AfterShuffle(thisCol); CardList.Clear(); }
public override bool CanAddSingleCard(int whichOne, SolitaireCard thisCard) { if (Piles.HasCardInColumn(whichOne) == false) { if (GlobalClass.MainModel !.Heel1.IsEndOfDeck() == false) { throw new BasicBlankException("If its not at the end of the deck; a card needs to be placed"); } return(true); } var prevCard = Piles.GetLastCard(whichOne); return(prevCard.Value - 1 == thisCard.Value && prevCard.Suit != thisCard.Suit); }
protected async override Task ContinueOpenSavedAsync() { //anything else you need will be here var newList = SaveRoot.HeelList.GetNewObjectListFromDeckList(DeckList); GlobalClass.MainModel !.Heel1.OriginalList(newList); if (newList.Count == 1) { GlobalClass.MainModel.Heel1.DeckStyle = DeckObservablePile <SolitaireCard> .EnumStyleType.AlwaysKnown; } else { GlobalClass.MainModel.Heel1.DeckStyle = DeckObservablePile <SolitaireCard> .EnumStyleType.Unknown; } await base.ContinueOpenSavedAsync(); }
public async Task HeelToMainAsync() { if (_thisMod !.WastePiles1 !.OneSelected() > -1) { return; } int index = ValidMainColumn(GlobalClass.MainModel !.Heel1.RevealCard()); if (index == -1) { GlobalClass.MainModel.Heel1.IsSelected = false; return; } var thisCard = GlobalClass.MainModel.Heel1.DrawCard(); await FinishAddingToMainPileAsync(index, thisCard); }
protected async override Task FinishSaveAsync() { //anything else to finish save will be here. SaveRoot.HeelList = GlobalClass.MainModel !.Heel1.GetCardIntegers(); await base.FinishSaveAsync(); }