private void Start() { _events = FindObjectOfType <EventsController>(); _waveController = FindObjectOfType <WaveController>(); _currencyController = FindObjectOfType <CurrencyController>(); _attackerSpawners = FindObjectsOfType <AttackerSpawner>(); _heatZones = FindObjectOfType <HeatZones>(); _infoController = FindObjectOfType <InfoController>(); _boardEvents = FindObjectOfType <BoardEvents>(); _cooldownCounterReset(); StartCoroutine(_firstEvent()); }
private void Start() { _heatZones = FindObjectOfType <HeatZones>(); }