private IEnumerator LoadHealtCareJobsLimits()
    {
        UnityWebRequest www = UnityWebRequest.Get("http://18.223.239.177/hello/gethealthcare/" + DB.GameCode);

        yield return(www.SendWebRequest());

        if (www.isNetworkError || www.isHttpError)
        {
            Debug.Log(www.error);
        }
        else
        {
            JsonData   = www.downloadHandler.text;
            healthcare = JsonUtility.FromJson <Healthcare>(JsonData);
            {
                int max = -1;
                if (healthcare.physiotherapist > max)
                {
                    max = healthcare.physiotherapist;
                }
                if (healthcare.seniorphysiotherapist > max)
                {
                    max = healthcare.seniorphysiotherapist;
                }
                if (healthcare.clinical.principalphysiotherapist > max)
                {
                    max = healthcare.clinical.principalphysiotherapist;
                }
                if (healthcare.clinical.serniorphysiotherapist > max)
                {
                    max = healthcare.clinical.serniorphysiotherapist;
                }
                if (healthcare.educator.principalphysiotherapist > max)
                {
                    max = healthcare.educator.principalphysiotherapist;
                }
                if (healthcare.educator.serniorphysiotherapist > max)
                {
                    max = healthcare.educator.serniorphysiotherapist;
                }
                if (healthcare.researcher.principalphysiotherapist > max)
                {
                    max = healthcare.researcher.principalphysiotherapist;
                }
                if (healthcare.researcher.serniorphysiotherapist > max)
                {
                    max = healthcare.researcher.serniorphysiotherapist;
                }
                healthcare.total_upper = max;
                // sending data here...
                StartCoroutine(SendHealtCareJobsLimits());
            }
        }
    }
		private TimeSpan GetPollingInterval(Healthcare.ImageAvailability imageAvailability)
		{
			switch (imageAvailability)
			{
				case Healthcare.ImageAvailability.N:
					return TimeSpan.FromSeconds(_settings.PollingIntervalForIndeterminate);
				case Healthcare.ImageAvailability.Z:
					return TimeSpan.FromSeconds(_settings.PollingIntervalForZero);
				case Healthcare.ImageAvailability.P:
					return TimeSpan.FromSeconds(_settings.PollingIntervalForPartial);
				case Healthcare.ImageAvailability.C:
					return TimeSpan.FromSeconds(_settings.PollingIntervalForComplete);
				default:
					// ImageAvailability.X should never get pass into this method
					throw new NotImplementedException();
			}
		}