void Awake() { hp = 3; targetable = true; rgb = GetComponent <Rigidbody2D>(); hpShow = GameObject.Find("Health").GetComponent <HealthShow>(); tr = GetComponent <TrailRenderer>(); }
public void Start() { total = 10; eHp = total; ran = false; pController = GameObject.FindObjectOfType <PlayerController>(); buttonManager = GameObject.FindObjectOfType <ButtonManager>(); hs = GameObject.FindObjectOfType <HealthShow>(); tp = GameObject.FindObjectOfType <TpBattle>(); bSpin = GameObject.Find("BallSpin").GetComponent <Text>(); wave = GameObject.Find("Wave").GetComponent <Text>(); heal = GameObject.Find("Heal").GetComponent <Text>(); run = GameObject.Find("Run").GetComponent <Text>(); }