public HealingInfo(Skill skill, Target target, HealingModifierConfig hmc, List <VfxConfig> vfxs) { this.skill = skill; this.target = target; this.hmc = hmc; this.vfxs = vfxs; }
private static ModifierInfo CreateHealingInfo(Params p) { HealingModifierConfig hmc = (HealingModifierConfig)p.baseModifierConfig; return(new HealingInfo( p.parentSkill, Target.Target, hmc, p.baseModifierConfig.ListEnabledVfx() )); }