Esempio n. 1
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 public void StopEffect(NodeRemoveEvent evt, HealingEffectNode effect, [JoinByTank] ReadyTankNode tank)
 {
     tank.healingGraphicEffect.StopEffect();
 }
Esempio n. 2
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 public void StartRepairEffect(NodeAddedEvent evt, HealingEffectNode effect, [JoinByTank, Context] ReadyTankNode tank, [JoinByTank, Context] WeaponNode weapon)
 {
     Node[] nodes = new Node[] { tank, weapon };
     base.NewEvent(new StartHealingGraphicsEffectEvent(((float)effect.durationConfig.Duration) / 1000f)).AttachAll(nodes).Schedule();
 }